Merge branch 'SilentNightSound:main' into main Aug 18, 2023 .gitignore fixing my own mistake xD Aug 18, 2023 LICENSE Initial commit Jul 12, 2022 README.md Update README.md Jul 18, 2023 GI-Model-Importer-Assets Asset files that can be used with the GI-Model-Importer for a certain ani...
Asset files that can be used with the GI-Model-Importer for a certain anime game - GI-Model-Importer-Assets/README.md at main · CrimCrimCrimge/GI-Model-Importer-Assets
模型文件位于GI-Model-Importer-Assets 安装指南 (3DMigoto) 从此库中下载并解压 3dmigoto.zip。作者提供了两个版本: "3dmigoto (for development).zip" 是开发版,用于创作 mods,但比较慢。 "3dmigoto (for releasing mods).zip" 是精简版,用于发布 mods,比开发版快。
前往Edit->Preferences->Add-Ons->Instal,选择刚下载的.py文件以安装插件。 3.如果操作正确,你应该会在插件列表中看到3DMigoto,以及在导入和导出菜单中的新选项。 以上就是非凡软件站小编今日为大家带来的原神模型MOD替换工具(GI-Model-Importer),更多软件下载尽在非凡软件站。相关推荐 查看更多>...
GIModelImporterTools是一个用于将自定义模型导入到特定动漫游戏的工具,它提供了简单易用的界面和指令集。首先,用户需要准备自定义模型文件,并确保其格式符合游戏的要求。然后,使用GIModelImporterTools打开游戏的模型导入界面,按照指示选择所需的模型文件并进行导入。在导入过程中,工具会自动处理模型的材质、骨骼、动画等...
原神模型MOD替换工具 v6.4游戏工具 软件等级: 软件大小:6.65MB 支持语言:简体中文 授权方式:免费版 软件分类:游戏软件/游戏工具 官网链接: 更新时间:2024-10-01 11:15:03 运行环境:WinXP, Win7 厂商: 关键字: 本地下载 大小:(6.65MB) 软件截图 查看安装过程...
main 1Branch 0Tags Code This branch is110 commits behindSilentNightSound/GI-Model-Importer-Assets:main. Folders and files Name Last commit message Last commit date Latest commit Cannot retrieve latest commit at this time. History 174 Commits ...
All of the objects have the 3dmigoto custom properties, either by merging with an object that was originally imported using the plugin or by using the custom property transfer script (https://github.com/SilentNightSound/GI-Model-Importer/blob/main/Tools/custom_property_transfer_script.txt) ...
Tools and instructions for importing custom models into a certain anime game - GI-Model-Importer/3dmigoto GIMI (for playing mods).zip at main · SilentNightSound/GI-Model-Importer
Moved model data to a separate repo (https://github.com/SilentNightSound/GI-Model-Importer-Assets), added some weapons and updated character data folder to include all textures. Also raised the vertex limit for a large number of additional objects ...