valuesHolder = transform.Find("ValuesHolder");// rankPointsValue = valuesHolder.Find("RankPointsValue").GetComponent<TextMesh>();goldValue = valuesHolder.Find("GoldValue").GetComponent<TextMesh>(); newLevelLabel = valuesHolder.Find("NewLevelLabel").GetComponent<TextMesh>();// MeshRenderer mesh...
我更倾向于将它称之为D(Data)而不是M(Model),而C(Ctrl)负责接收用户的各类UI事件,例如点击,...
首先你要知道,Unity是可以GetComponent<ISomeInterface>()的,换而言之,到这里就可以解答你的问题,如果...
UnityEngine.Rendering UnityEngine.SceneManagement UnityEngine.Scripting UnityEngine.Search UnityEngine.SearchService UnityEngine.Serialization UnityEngine.SocialPlatforms UnityEngine.Sprites UnityEngine.SubsystemsImplementation UnityEngine.TerrainTools UnityEngine.TerrainUtils UnityEngine.TestTools UnityEngine.TextCore ...
m_TextPopup_TMPComponent = m_TextPopup_RectTransform.GetComponentInChildren<TextMeshProUGUI>(); m_TextPopup_RectTransform.gameObject.SetActive(false); } 开发者ID:Reticulatas,项目名称:Embargo,代码行数:19,代码来源:TMP_TextSelector.cs 示例5: Start ...
Unity 2021.3.17f1 要点 GetComponent<Dropdown>() がエラーでnullが返ってきて、その先が実行されない。 解決策 using TMPro; を追加し、 GetComponent<TMP_Dropdown>() に変更する。 UIを追加する際に、お尻に「TextMeshPro」と書いてある物を使うときは、このように書く必要があるようだ。UI>Lega...
在Unity中,GetComponent<T>()方法通常用于获取附加到同一GameObject上的特定类型的组件。这个方法依赖于...
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
TextButton and would be passed to the on click functionpublicvoidsetupTextButtonBoard(List<string> texts, GameObject buttonPrefab, GameObject contentGameObject,booltoBottom, UnityAction<bool, System.Object> onclick, List<System.Object> parameters){//Destroy all previous text buttonsfor(inti =0; i ...
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.