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Godot version 3.5 stable, 4.0 Alpha 15 System information Win Issue description In both Godot 3.5 stable and Godot 4 Alpha 15 (and earlier) if you try to get the Rect2 of a Sprite using get_rect(), the resulting Rect2() will have the cor...
Tested versions 4.2.stable 4.3-rc1 System information doesn't matter Issue description not sure if it can be classified as a bug, but I think Texture2D.get_size() should return a Vector2i because right now you cannot compare the two with...
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<description> Returns the [TileData] object associated with the given cell, or [code]null[/code] if the cell does not exist or is not a [TileSetAtlasSource]. Returns the [TileData] object associated with the given cell in the related [TileSet], or [code]null[/code] if the...