// do something with this object } } 1. 2. 3. 4. 5. 优化方法是使用CompareTag 代替tag ,例如下面的例子 void Update() { int numTests = 10000000; if (Input.GetKeyDown(KeyCode.Alpha1)) { for(int i = 0; i < numTests; ++i) { if (gameObject.tag == "Player") { // do stuff ...
public static TObjectGetCorrespondingObjectFromSourceAtPath(TObjectcomponentOrGameObject, stringassetPath); 参数 componentOrGameObject从其查找相应对象的对象。 assetPath从其获取相应对象的预制件资源的资源路径。 返回 TObject对应对象或 null。 描述 从给定的预制件资源路径,返回给定对象的相应对象。
PrefabUtility.GetPrefabObject public static ObjectGetPrefabObject(ObjecttargetObject); 参数 targetObject某个预制件对象内包含的对象。 返回 Object包含该对象的预制件。 描述 检索已完成的预制件内包含的任何对象。 预制件内部包含一个 Prefab 对象和用于该预制件的对象列表。Prefab 对象具有一个指向根游戏对象的指针...
The typical usage for this method is to call it from a MonoBehaviour script (which itself is a type of component), to find references to other Components or MonoBehaviours attached to the same GameObject as that script. In this case you can call the method with no preceding object specified...
Read More link ✔ Inserts an inline "read more" or "continue" link into the last html element of the object summary Readtime Adds article estimated read time calculator to the site, in the form of '<n> minutes'. Reddit poster You can use the 'subreddit' attribute in you articles to...
GetCorrespondingObjectFromOriginalSource是Unity的一个函数,它允许开发人员从预制实例获取与其对应的原始预制对象。这个函数在开发过程中非常有用,可以在编辑器中查找并操作预制对象。 预制GUID和GetCorrespondingObjectFromOriginalSource的应用场景可以包括以下情况:
Hashcat自称是世界上最快的密码破解工具,在2015年之前为私有代码库,但现在作为免费软件发布,适用于...
[REQUIRED] Please fill in the following fields: Unity editor version: 2021.3.25f1 Firebase Unity SDK version: 11.0.0 Source you installed the SDK: .unityPackage Problematic Firebase Component: Auth Other Firebase Components in use: Auth,...
How get the same instance of object from Unity container in various modules of Prism application? How get/set TreeViewItem height? How hide additional Column in GridView? How i can Close User Control which were open in pop up from another User Control's button click Event in WPF How I ca...
Azure Spatial Anchors can't run in Unity. To test the Azure Spatial Anchors functionality, you need to build the project and deploy the app to your device.Tip For a reminder on how to build and deploy your Unity project to HoloLens 2, see the Building your applic...