Tutorial: Setting up the Algorithm in Unity Let's take a quick look at using WFC with the Unity game engine usingunity-wave-function-collapse. Instead of using image files for input and output, it works with arrangements of prefabGameObjects. It's also configured with components, so there's...
Pluralsight - Making Your First Game in GameMaker Studio 01 - Course Overview - Course Overview 02 - Introduction to GameMaker - Studio - Introduction to GameMaker - Studio 03 - Creating Sprites, Objects, and Rooms - Terminology 04 - Creating Sprites, Objects, and Rooms - Creating Sprites ...
There are a number of configuration options to help you generate what you need. When running thePVRGeoPODtool as a 3D editor plug-in, or as thePVRGeoPODGUIstandalone GUI application, these are presented to you in a configuration GUI. The plug-in or GUI application is the best way to g...