Socket服务端和客户端(C++,CodeBlocks+GCC编译) //main.cpp 1 #include "j_socket.h" 2 #include <stdio.h> 3 #include <pthread.h> 4 static int port=21; 5 j_server* ser; 6 void* main_listen( void* args) 7 { 8 ser=new j_server(port); 9 ser->j_listen(); 10 } 11 int main...
For portability 'connect_windows_socket' and 'connect_unix_socket' shouldn't be used directly and the wrapper function 'connect_socket' must be used instead. */ #ifdef _WIN32_WINNT #define connect_socket connect_windows_socket #else #define connect_socket connect_unix_socket #endif int socket...
AArch64 是随 ARMv8 ISA 一起引入的 64 位架构,用于执行 A64 指令的计算机。而且在 AArch64 状态...
代码 注: 用 CodeBlocks 编译时若出现类似" undefined reference to `send@16' " 的错误,在Settings->Complier->Global Complier Settings->Linker Settings 中添加 C:\Program Files (x86)\CodeBlocks\MinGW\lib\libwsock32.a main.cpp 1#ifdefined(UNICODE) && !defined(_UNICODE)2#define_UNICODE3#elifdef...
void connect_unix_socket( int *psockfd, const char* pathname ); #endif void writebuffer_socket( int sockfd, const void *data, int len ); void readbuffer_socket( int sockfd, void *data, int len ); void shutdown_socket( int sockfd ); ...