Modern OpenGL 3.3 with C++/GLSL for beginners 总共18 小时更新日期 2021年11月 评分:4.3,满分 5 分4.3517 当前价格US$49.99 Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering 总共13 小时更新日期 2017年12月 评分:4.2,满分 5 分4.236,074
Java3D - This is an 'extension' to Java, which mean that it is not distributed with java and requires a separate download. Java3D is both a OpenGL or Direct3D wrapper and a scenegraph model. Sun have stopped developing this and its future is in doubt, there is a possibility it may b...
I've completed runtimes for:MonoGame - XNA - DirectX11 - SharpDX - SDL2 - OpenGL Added a niceTileMap Editor Tutorialfor XNA. Added aLens Flare and Lighting Tutorial(with chroma) and Part 2 withLens Flare Occlusion Fading. Just added a niftyDynamic Grass Tutorialin the Game Design section....
At this point, it is very important to state again that OpenGl in itself, is not a language for programming like java, python, javascript, etc. It is an API. Thus, what it does or used for is to move data in the central processing unit (CPU) to the Graphics Processing Unit (GPU) ...
Learn OpenGL using C++ (youtube). The Pyramid of Coding Principles (link). How to prevent Cheating and Hacking with proper Client + Server based C# programming (youtube). Using Wave Function Collapse to create levels (youtube). Giving personality to Procedural Animations using Math (youtube)....
After the good reception of the last post, the tutorial onhow to achieve the low poly wrinkled paper effect, I felt like to share a more elaborated model that I made some months ago to practice this style. Click on the image for aninteractive scene made with Unity OpenGL playerwhere you...
This third generation is redesigned to use Apple's Metal in place of OpenGL. Game Porting Toolkit Back to the Top Game Porting Toolkit is Apple's new translation layer which combines Wine with Apple's own D3DMetal which supports DirectX 9 through 12. Games that use anti-cheat(Easy Anti-...
We can enable this later, but there are some important details that need explaining with the PiTFT first! Start out at the default speed. Memory Split. In the past when using the PiTFT you'd want this as small as possible (16 MB). But now that we're actively using the GPU, ...
There’s like a bunch of different system managers I have in my code, sometimes I wonder if I am programming them as efficiently as I should. Every new mechanic that I add that requires its own gameplay manager has to work with every single previous manager and not cause bugs in the oth...
This tutorial shows how to get started with Stencyl and what we covered is just the tip of the iceberg. Stencyl is an wonderful tool to create great looking 2d games. Stencyl is backed by an awesome community and you can find answers to many of your questions in their wiki. Some of ...