S. (2014). The role of right-wing authoritarianism, sexism and culture of honour in rape myths acceptance / El Papel Del autoritarismo de derechas, del sexismo y de la cultura del honor en la aceptación de Los mitos sobre la violación. International Journal of Social Psychology, 29(2),...
S. (2015). Hitting restart: Learning and gaming in an Australian classroom. Journal of Adolescent & Adult Literacy, 59(1), 25–27. Article Google Scholar Alvermann, D. E. (Ed.). (2010). Adolescents' online literacies: Connecting classrooms, digital media, and popular culture (Vol. 39...
, Cult pop culture: How the fringe became mainstream, Praeger, Westport, CT (2012), pp. 187-203 Google Scholar Curtis et al., 2022 J. Curtis, G. Oxburgh, P. Briggs Heroes and hooligans: The heterogeneity of video game modders Games and Culture, 17 (2) (2022), pp. 219-243, ...
(graduate) Programme “Media Literacy: Visual Culture and Communication”. His main research interests are the transformation of media cultures and media literacies, Digital Game Studies and new forms of interactive and audio visual communication, and media supported forms of formal, non-formal and ...
I sincerely hope it will be sought out by those interested in games and their place in history and culture. The World of Games 2024 pdf epub mobi 电子书 The World of Games 2024 pdf epub mobi 电子书 想要找书就要到 本本书屋 onlinetoolsland.com 立刻按 ctrl+D收藏本页 你会得到大惊喜!!The...
off guard by The Last Jedi. Now listen to what we have to say as the end of the Skywalker Saga is upon us. Alan joins us as we discuss where we were five years ago snd where we are now with Star Wars. What did The Rise of Skywalker do to the franchise and what is the ...
Games and Culture Jul 2006 62被引用 0笔记 共1个版本 摘要原文 Live action role-playing games share a range of characteristics with massively multi-player online games (MMOGs). Because these games have existed for more than 20 years, players of these games have a substantial amount of experienc...
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.LIPlay the sexes against one another (guests play a "Civil War" game between men and women).LIPlay your luck (guests use a lottery to predict another guest's behavior).LIPlay out the scene of a crime (guests hold a murder mystery).LIPlay a snob (guests play movie or culture critics)...
There are always more fledgling civilizations ready to rise to the heights of power and culture, invent new technologies, and usher in a new millennium.Deep Future is a card-driven board game for 1-3 players of empire and innovation spanning the rise and fall of the countless worlds of the...