and for political action. Games and Culture: A Journal of Interactive Media invites academics, designers and developers, and researchers interested in the growing field of game studies to submit articles, reviews, or special issues proposals to the editor. Games and Culture is an interdisciplinary ...
"Games and Culture" serves as an international academic journal that not only provides a platform for showcasing innovative theoretical and empirical research in the field of game studies but also reflects the depth and breadth of interactive media and cultural research, highlighting its diversity and...
"Games and Culture" serves as an international academic journal that not only provides a platform for showcasing innovative theoretical and empirical research in the field of game studies but also reflects the depth and breadth of interactive media and cultural research, highlighting its diversity and...
Games and Culture《游戏与文化》(一年8期). Games and Culture: A Journal of Interactive Media is an international journal that publishes innovative...[显示全部] 给编辑部投稿-->官网投稿 收藏本刊 报刊点评(2) 咨询编辑部 纠错、补充 征稿信息 ...
Playing and making games for learning: Instructionist and constructionist perspectives for game studies Kafai, Yasmin B. 36-40 Comparative video game criticism Bogost, Ian 41-46 Signs, symbols, games, and play Myers, David 47-51 Playful identities, or the ludification of culture ...
Games and Culture peer-reviewed and published quarterly, is an international journal that promotes innovative theoretical and empirical research about games and culture within interactive media. The journal serves as a premiere outlet for ground-breaking work in the field of game studies and its scope...
基本信息 期刊全称 games and culture 期刊简称 Print ISSN 1555-4120 Online ISSN 1555-4139 期刊出版社 是否开放获取 Open Access,OA 否 官网地址 期刊所属领域 期刊简介 JCR分区索引信息2021年数据 是否是SCIE(SCI) 注:SCI已经完全被SCIE取代,参考:SCI被取代 ...
Beijing Olympic Games and National Image Construction of China as a Culture FENG Hui-ling1,HU Bai-jing2,.Beijing Olympic Games and National Image Construction of China as a Culture.[J];Journal of Renmin University of China,... HL Feng,HU Bai-Jing - 《Journal of Renmin University of China...
Three levels of learning in simulations: Participating, debriefing, and journal writing. Simulat. Gaming 23, 174–185 (1992). Article Google Scholar Gustafsson, A., Bång, M. & Svahn, M. in Proceedings of the International Conference on Advances in Computer Entertainment Technology (eds Kato...
- 《Journal of Psychology》 被引量: 62发表: 1986年 Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit...