Hello, I’m working with the GameKit API, and I am encountering an issue when submitting a player’s score to a leaderboard at the end of a game. Goal: After submitting the new score to a leaderboard, I want to immediately fetch and display the updated leaderboard that reflects the new...
Direct3D 11.3 is a low level graphics API that uses the familiar Direct3D programming model and handles for you more of the complexity involved in GPU rendering. It is also supported in Windows and Xbox One. If you have an existing engine written in Direct3D 11, and you're not quite ...
Encourage friendly competition and re-engagement with your game with a simple API to submit scores from your game, a convenient leaderboard UI, and notifications automatically sent to players when their friends pass their score. Learn more
These more advanced techniques do require a developer to crack open game code and even possibly rethink some game or interaction design. The rewards, however, are a title that looks and feels like a truly native experience and a more adaptable design that may even benefit players in non-cloud...
Design your game for Apple devices Players expect your game to feel right at home on their devices. An expanded set of Human Interface Guidelines focuses on designing for games to help you delight your players and keep them coming back for more. Get details on key topics, from how to best...
Unity supports several modes of rendering depending on platform availability and graphics API: Singlethreaded Rendering Multithreaded Rendering Jobified Rendering Graphics JobsIf you do not select one of these modes in the Player Settings, Unity uses singlethreaded rendering.Singlethreaded Rendering (single...
19]. We see an opportunity to merge elements of these tools to build a pedestrian-centric, freely-available simulation tool for studying human–AV interaction. Such a tool would capture data informing not only the development of AV technology, but also informing the “policy” and design of ...
api gamedev multi-platform gui library framework ui tools cplusplus native game-engine toolkit imgui immediate-gui game-development Updated Dec 2, 2024 C++ bevyengine / bevy Star 36.7k Code Issues Pull requests Discussions A refreshingly simple data-driven game engine built in Rust rust op...
fling A Vulkan game engine with a focus on data oriented design floersch-raycaster A software portal rendering game engine flycube-api Graphics API wrapper is written in C++ on top of Directx 12, Vulkan and Metal. Provides main features including ray tracing. ...
DirectX is a Microsoft graphics API for the development of real-time graphics that also codifies NVIDIA RTX technologies. Learn more about DirectX Flow NVIDIA Flow is a combustible fluid, fire and smoke simulation, following in the footsteps of NVIDIA Turbulence and FlameWorks ...