Once the voronoi diagram is added to a sketch, I will usually project the geometry onto a surface and then modify from there. Or, use the pattern to cut or extrude on a body surface. This is even possible on cu
After importing the previously downloaded .stl file into Fusion 360, I moved the mesh to the location I wanted by first clicking on "move to ground" button in the pop-up. This aligns the bottom surface of the mesh with the base plane that the map boundary is on. Next, use the arrows...