currentCamerRotationX = Mathf.Clamp(currentCamerRotationX,-cameraRotationLimit,cameraRotationLimit); cam.transform.localEulerAngles = new Vector3(currentCamerRotationX, 0f, 0f); } } } PlayerControl.cs(代码如下) using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireCom...
[Unity]实现Unrecord超真实FPS死区瞄准代码 一种设计方式 publicclassCameraLookBehavior:MonoBehaviour{[Header("References")]publicTransform orientation;// 视角方向的 Transform 组件publicTransform gunObject;// 武器模型的 Transform 组件[Header("Mouse")]publicfloat xSensitivity;// 鼠标水平灵敏度publicfloat ySen...
cameraRotation.x -= mouseY * mouseSesitivity;//X轴想要旋转需要在Y轴移动 cameraRotation.x = Mathf.Clamp(cameraRotation.x, maxMinAngle.x, maxMinAngle.y);//cameraRotation.x的值控制在maxMinAngle.x和maxMinAngle.y两个值之间 cameraTransform.rotation = Quaternion.Euler(cameraRotation.x, cameraRotation...
private Camera cam;//摄像头 private Vector3 velocity = Vector3.zero; private Vector3 rotation = Vector3.zero; private float cameraRotationX = 0f; private float currentCamerRotationX = 0f; private Vector3 thrusterForce = Vector3.zero; [SerializeField] private float cameraRotationLimit = 85f; ...
Unity VersionBuilt-inURPHDRP 2022.3.1f1 Compatible Compatible Compatible Description Playable Demo • Docs • Roadmap 🎮 FPS Animations Made Simple The FPS Animation Pack is a carefully crafted set of first-person shooter animations designed to be smooth and easy to use. It includes 20 animat...
Unity VersionBuilt-inURPHDRP 2022.3.1f1 Compatible Compatible Compatible Description Try Demo • Docs • Roadmap 🎮 FPS Animations Made Simple The FPS Animation Pack is a carefully crafted set of first-person shooter animations designed to be smooth and easy to use. It includes 10 animated ...
movement.y=gravity; movement*=Time.deltaTime; movement=transform.TransformDirection (movement); _characterController.Move (movement); } } usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;publicclassRayShooter : MonoBehaviour {privateCamera _camera;//Use this for initializationvoidStart...
基于unity3D的FPS游戏毕设.docx,摘要 FPS游戏,又称为第一人称射击游戏。相信很多用户对于这一个类型的游戏都很熟悉。这一款游戏的核心在于射击,项目将围绕这一个核心进行设计和开发游戏自身的基础设计这一模块,在音效和动画特效着重设计。在听觉和视觉这一块让玩家有更好
Unity VersionBuilt-inURPHDRP 2021.1.16f1 Compatible Compatible Compatible Additional compatibility information Ensure that you update the materials to their respective shaders when using HDRP or URP. If you require assistance, don't hesitate to ask for support on our Discord server! Description DEMO ...
Ultimate FPS (UFPS) started off as a basic first person camera that has since evolved into the ultimate first person shooter framework. If you’re just getting started with Unity, UFPS is a great way to kick start your first person game. In fact, if you’ve already seen the the Accelera...