Features : PBR Metalness. GGX IBL + DL. glTF/glb with animations. PGA motor skinning (isomorphic to dual quaternions). Animation blending with motors. 25% Smaller Vertex Descriptor! Tangent Space normalmapping using rotors. no matrices!
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset Repro steps: 1. Observe ForwardRenderData.p...