.bird { height: 100px; width: 160px; position: fixed; top: 40vh; left: 30vw; z-index: 100;} .pipe_sprite { position: fixed; top: 40vh; left: 100vw; height: 70vh; width: 6vw; background-color: green;} .message { position: fixed; z-index: 10; height: 10vh; ...
管道类同样继承自pygame.sprite.Sprite 的精灵类,并拥有rect属性,因为在分析游戏原理时说过,小鸟和管道,其实本质都是一个矩形而已。定义used_for_score,用来记录分数,定义了一个静态函数 generate_pipe_position,随机生成上下两个管道的 left 值和 top值。第四步:初始化游戏和初始化小鸟和管道精灵 初始化精灵函...
BIRDS = [[f'{SPRITE_FILE}{bird}-{move}.png' for move in ['up', 'mid', 'down']] for bird in ['red', 'blue', 'yellow']] BGPICS = [SPRITE_FILE + 'day.png', SPRITE_FILE + 'night.png'] PIPES = [SPRITE_FILE + 'green-pipe.png', SPRITE_FILE + 'red-pipe.png'] NUMBERS...
defcheck(pipe_dy,pipe_x,base_y,end_flag):#小鸟的x坐标值恒定,一直是52,小鸟图像的宽度是34pipe_dy=pipe_dy+320if(52+34)>pipe_x>0:#print("pipe_dy,pipe_x,base_y",pipe_dy,pipe_x,base_y)if(pipe_dy+76)>base_y>pipe_dy:passelse:end_flag=1#如果发生碰撞,进入2模式(结束游戏)#print(...
Bird:Bird是将要训练的代理,位于Sprite 图层。 Colliders:该对象包含二个Box Collider,负责控制屏幕的顶部和底部边缘。 Bottom:该对象包含二个底部精灵,用作视觉效果。这些精灵位于Sprite图层,展示在管道前面。 PipeSet:PipeSet对象包含三组Pipes对象。用于查找当前位于小鸟附近并需要通过的障碍。
Sprite Animations: Animating the bird and the ground FelgoGameNetwork: Leaderboards for comparing highscores across platforms Files: demos/FlappyBird/CMakeLists.txt demos/FlappyBird/android/AndroidManifest.xml demos/FlappyBird/android/res/values/strings.xml demos/FlappyBird/android/res/xml/file_...
20 TOTAL_PIPE_BODY = int(3/5 * BK_HEIGHT) # 像素值必须为整数 占窗口的3/5 21 PIPE_RATE =0.96 22 a_i="bird-wingup" 23 b_i="bird-wingmid" 24 c_i="bird-wingdown" 25 26 INITAL_SPEED = -0.37#鸟的Y轴初速度 27 BIRD_WIDTH = 50 ...
下面让我们介绍下在Scratch中制作一个Flappy Bird 1、选择一个角色 首先,我们需要选择一个角色 (sprite)。建议选择一个拥有两个造型的角色,这样看起来就像角色会在屏幕上移动。我们选择鹦鹉(Parrot)作为角色。为了确保鹦鹉能够飞过柱子,我们需要调整它的大小。在右下角将角色的“大小”设置为 30。2、让鹦鹉动...
.bird{ height:100px; width:160px; position:fixed; top:40vh; left:30vw; z-index:100; } .pipe_sprite{ position:fixed; top:40vh; left:100vw; height:70vh; width:6vw; background-color:green; } .message{ position:fixed; z-index:10; ...
class Bird(pygame.sprite.Sprite): """Represents the bird controlled by the player.The bird is the 'hero' of this game. The player can make it climb (ascend quickly), otherwise it sinks (descends more slowly). It must pass through the space in between pipes (for every pipe passed, one...