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string The plate the vehicle holds. model number or string The model name or hash of the vehicle. props (optional) table The properties of the vehicle (e.g., vehicle color, tints, etc.) can be obtained using client functions like lib.getVehicleProperties. type (optional) string The type...
Fragment types (gtaFragType, .#ft) - any breakable object, including vehicle models. These are fairly complex, so will not be supported for a while. Skeleton data - this includes pedestrian models and weapons - the current release is mainly map-focused. Drawable dictionaries (.#dd) - ...
这个错误通常与车辆相关,它表示你正在尝试使用未定义的汽车属性。要解决这个问题,需要确保车辆定义中包含所有需要的属性。 const car={model:“comet2”,plate:“ABCDE”,type:“car”,fuel:50.0,bodyhealth:100.0,enginehealth:100.0,minSeats:2,maxSeats:2,class:“sports”};ESX.Game.SpawnVehicle(car.model,spa...
Release: Community Policing Vehicle and livery (Vehicle NOT mine) Details: It is a fully custom police livery designed for a 2011 crownvic. It is based on a IRL design and was completely custom and made in photoshop. The crown vic i included in the dowlo
- Update of the ROOFTOP_PNJ file (teleportation - pnj - vehicle) This does not solve the problem related to menyoo and teleportation! To help you, I released a video that helps you get around the problem! https://youtu.be/BC0Rim33QnY ...
Moods and walk styles can be set from the menu. These will save to your character and reapply when exiting a vehicle, or loading back into the server as they are saved via client-side KVP. Having problems with users "abusing" certain walk styles? rpemotes-reborn checks if a user has an...
Enables or disables anti-free cam measures. KEYSAC.AntiRainbowVehicle: Enables or disables anti-rainbow vehicle measures. KEYSAC.AntiPlateChanger: Enables or disables anti-plate changer measures. KEYSAC.AntiNightVision: Enables or disables anti-night vision measures. KEYSAC.AntiSuperJump: Enables or...
!not. ...: negation of another permission function (ex !not.is.inside) !is.inside: check if the player is inside a building (approximation) !is.invehicle: check if the player is inside a vehicleAPI-- PROXY API -- return group title vRP.getGroupTitle(group) -- add a group to a ...
- exports['ps-dispatch']:VehicleShooting(vehicle) - exports['ps-dispatch']:Shooting() - exports['ps-dispatch']:OfficerDown() - exports['ps-dispatch']:SpeedingVehicle(vehicle) - exports['ps-dispatch']:Fight() - exports['ps-dispatch']:InjuriedPerson() - exports['ps-dispatch']:StoreRobbery...