let index = 1; for (let player of data) { result.push(`${index++}. ${player.name} | ${player.id} ID | ${player.ping} ping\n`); } const playersOnline = await server.getPlayersOnline() const embed = new Discord.MessageEmbed() .setColor("BLUE") .setAuthor("Server is online") ...
AddEventHandler('playerConnecting', function(playerName, setKickReason) identifiers = GetPlayerIdentifiers(source) for i in ipairs(identifiers) do print('Player: ' .. playerName .. ', Identifier #' .. i .. ': ' .. identifiers[i]) end end)Copyright...
FiveM ID - The FiveM ID of the player (server side). getplayername Retrieves the player name. ---@param player integer|string? ---@return string name function bridge.getplayername(player) player - The player to retrieve the identifier from, can be; integer - The server ID (server si...
getElementById('inputMessage').value; console.log("UI: Sending message - " + text); // Add user's message to the chat addMessageToChat("User", text); fetch(`https://${GetParentResourceName()}/sendMessage`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, ...
log(resp)); //console.log(orgName); }; 这是返回字符串(Working)的服务器事件:服务器/main.luaRegisterServerEvent('getPlayerCitizenId') AddEventHandler('getPlayerCitizenId', function(cb) local currentCitizenId = QBCore.Functions.GetPlayer(source).PlayerData.citizenid cb(tostring(currentCitizenId))...
因此,您应该能够像使用其他原生代码(GetPlayerPing、GetPlayerIdentifier等)一样使用原生代码GetPlayer...
{ name = xPlayer.getName(), sex = (data.charinfo and data.charinfo.sex or 'male'), coords = xPlayer.getCoords(), health = xPlayer.getHealth() } cb(charinfo, data, true) else cb(nil, nil, false) end end) ESX.RegisterServerCallback('esx:getOtherPlayerData', function(source, cb...
Get Player Count (in numbers) constFiveM=require('fivem-stats');//Import the moduleconstserver=newFiveM.Stats('IPAddress:PORT');//Set the server's IP Address and Portserver.getPlayers().then(data=>console.log(data))// Get & log the number of players online in the server!
getUserSource(id) vRP.prompt(player,"Hours: ","",function(player,duration) if tonumber(duration) then vRPclient.notify(player,{"banned user "..id}) saveBanLog(id,GetPlayerName(player),reason,duration) vRP.ban(source,reason) else vRPclient.notify(player,{"~r~Invalid ban time!"}) end ...
An easy-to-use API wrapper for FiveM. This library also has 100% API coverage Usage To use the API you will need to make an instance of FivemServer with the server ip and port (defaults to 30120). Then to get server information you will need to fetch(), or to get player information...