千噸镭步枪 0305158E 辐射原子动力锤 0303A388 100点辐射值前缀属性 0303A387 死亡之眼前缀 0300DA99 45-70 口径弹药 0302C8B1 传送至测试用房间 coc qasmoke 传送出测试用房间 coc ufocrashsite01 完成当前主线任务 caqs 无敌模式 TGM 穿墙模式 TCL 设置玩家等级 Player.setlevel # 传送至NPC身边 Player.move...
如果其他所有方法均失败,则可以通过在控制台中选择自由至尊并键入“ moveto player”来解决此问题。 如果你在开始“将其带回!”之前在游戏中的任意点杀死了瓦加斯,自由至尊将保持静止,从而阻止玩家继续任务线。[已验证] 解决此问题的唯一方法是使用控制台命令: player.placeatme 0001d44e 1 重生圣骑士瓦加斯并继续...
如果其他所有方法均失败,则可以通过在控制台中选择自由至尊并键入“ moveto player”来解决此问题。 如果你在开始“将其带回!”之前在游戏中的任意点杀死了瓦加斯,自由至尊将保持静止,从而阻止玩家继续任务线。[已验证] 解决此问题的唯一方法是使用控制台命令: player.placeatme 0001d44e 1 重生圣骑士瓦加斯并继续...
Increasing the iConsoleTextXPos variable will move the prompt further right into the field of view. Fallout 4 does not require turning off an Xbox/PS Controller if you are using one, to use the console. If you are using a controller, simply use your keyboard to enable the console. On...
Issues/Workaround just in case: None that I experienced; although again, if Bussard does not follow you around, just use the 'moveto player' command. That's it. Main questline is done. You can choose to do some of the side quests that the mod has. Or you can use the motorcycle in...
player.placeatme NPC ID Copy Spawn the NPC with the specified ID in front of you. player.setlevel Level Copy Sets your character's level to the specified level. set gamehour to Hour Copy Set the time of day to the specified hour. Based on a 24 hour clock so 19 is 7PM, 9...
《辐射3 FALLOUT3》NPC复活大法的使用小心得 作者:a1p5p4l4e 介于个人喜欢(!?!)看钢铁兄弟会新兵VS超级变种人的缘故, 我个人常常依靠控大哥的帮忙, 所以有一些小心得, 那就是在常常用prid XXXXXXXX, 接moveto player的指令的话, 只要召唤出的人已经死了,...
2. Place / move the extracted F4SE folder into your Fallout 4/Data or Fallout 4 VR/Data folder (& overwrite if asked).3. Open the config.toml (or Buffout4.toml) file with a text editor, then change the following parameters if needed:- If you'd like faster switching between your ...
Fallout 4's new lighting system and upgraded engine mean a move away from MSAA hardware anti-aliasing options. In their place we find "TAA", a post-process temporal anti-aliasing technique that functions similarly to our ownTXAA, in that it tackles shimmering on anti-aliased edges whilst also...
Fallout 4's new lighting system and upgraded engine mean a move away from MSAA hardware anti-aliasing options. In their place we find "TAA", a post-process temporal anti-aliasing technique that functions similarly to our own TXAA, in that it tackles shimmering on anti-aliased edges whilst al...