(1, 3, 480, 640), requires_grad=True)#.to(device) model.eval() model, _, _ = model_io.load_checkpoint(r"C:\Users\laurent\Downloads\AdaBins_kitti.pt", model) print("EXPORT MODEL TO ONNX") torch.onnx.export(model, dummy_input, 'AdaBins_kitti.onnx', verbose=True, opset_version...
Hi, I've got a package that uses pybind11 (it's awesome, by the way), and had a few users report the following crash. I've been able to reproduce it myself as well. I've asked on the gitter site and had a good discussion with @quantotto ...
to get your gradle build back to a good state, you may now want to delete the sceneform.asset entry in your app's build.gradle file.Check whether we're trying to load any shared libraries that aren't there on your linux distro:attempt...
(no extra features) -- Include path: /home/esraa/opencv/3rdparty/include/opencl/1.2 -- Link libraries: Dynamic load -- -- Python 2: -- Interpreter: /usr/bin/python2.7 (ver 2.7.15) -- Libraries: /usr/lib/x86_64-linux-gnu/libpython2.7.so (ver 2.7.15+) -- numpy: /usr/lib/...