"system has a correctly configured FPGA board.\n"; std::cerr << "Run sys_check in the oneAPI root directory to verify.\n"; std::cerr << "If you are targeting the FPGA emulator, compile with " "-DFPGA_EMULATOR.\n"; } std::termi...
I have followed the install instructions for ubuntu jammy here (https://dgpu-docs.intel.com/installation-guides/ubuntu/ubuntu-jammy-arc.html) but after switching to the oem kernel some of my other GPUs (AMD working correctly with the regular kernel) and...
I have followed the install instructions for ubuntu jammy here (https://dgpu-docs.intel.com/installation-guides/ubuntu/ubuntu-jammy-arc.html) but after switching to the oem kernel some of my other GPUs (AMD working correctly with the regular kernel) and...
To confirm setup is correctly: Ensure device A and device B are able to ping each other using hostname. If you see a error "Name or service not known" the nthe DNS service is not running properly on your router. Check that nameserver is pointing ...
1.Driver Rollback: As a temporary workaround, consider rolling back to the driver version 31.0.101.1692, which you've confirmed works correctly with your shader. 2.Check for Updates: Regularly check for driver updates that may resolve this issu...
1.Driver Rollback: As a temporary workaround, consider rolling back to the driver version 31.0.101.1692, which you've confirmed works correctly with your shader. 2.Check for Updates: Regularly check for driver updates that may resolve this issue. S...
1.Driver Rollback: As a temporary workaround, consider rolling back to the driver version 31.0.101.1692, which you've confirmed works correctly with your shader. 2.Check for Updates: Regularly check for driver updates that may resolve this issue...
1.Driver Rollback: As a temporary workaround, consider rolling back to the driver version 31.0.101.1692, which you've confirmed works correctly with your shader. 2.Check for Updates: Regularly check for driver updates that may resolve this iss...
1.Driver Rollback: As a temporary workaround, consider rolling back to the driver version 31.0.101.1692, which you've confirmed works correctly with your shader. 2.Check for Updates: Regularly check for driver updates that may resolve this...
This is coming a bit late, but I redesigned my PCB and made sure the MSEL pins were connected correctly for Active Serial programming. I also added a connector for AS, to be on the safe side. It works fine this time, so it would seem that i...