Vps_printf(" EGL: ERROR - failed to bind api EGL_OPENGL_ES_API\n"); return -1; } if (!eglChooseConfig(pEglObj->display, attribs, &pEglObj->config, 1, &num_configs)) { Vps_printf(" EGL: ERROR: eglChooseConfig() failed. Couldn't get an EGL visual config !!!\n"); ...
运行工程到本地模拟器,提示“Failed to get the device apiVersion” 问题现象 本地模拟器已启动后,运行工程到本地模拟器,提示“Failed to get the ……欲了解更多信息欢迎访问华为HarmonyOS开发者官网
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...
I don't have enough repro's to establish a pattern yet, however with my game pad set up as a game pad i get the crash a lot, with my game pad set up as a keyboard i was able to get into the game place some blocks ETC, then when i switched over to it being a controller (s...
Failed to create scanout resource. It looks the same as raspberrypi/linux#3411 JeroenHid commented Nov 8, 2021 eglBindApi fails with the EGL_BAD_PARAMETER parameter, which happens when "api is not one of the accepted tokens, or if the specified client API is not supported by the EGL ...
Is it possible to run webkit2 with hardware acceleration on imx8mm? I'm trying to run it on Debian 12 with Weston.Now when I'm trying to run my simple browser, then the website is really slow. The browser code is simple: #include <gtk/gtk.h> #include <webkit2/web...
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...
Bug report Describe the bug Here is a clear and concise description of what the problem is: can't install plugin on repository Expected Behavior Here is a clear and concise description of what was expected to happen: install plugin on re...
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...