Karan is the western remnant of the former super-continent of Antonica that broke apart during The Rending. It is primarily controlled by the forces of Good, with Qeynos standing brightly along its westernmost side. The name 'Karan' is a slight-abbreviat
The destruction and chaos in Freeport has not gone unnoticed by the Qeynosians, but they, too, have encountered some clandestine acts committed against their leaders, the royal house of Bayle. Help Qeynos recover some stolen texts relating to the history of Enoxus and the Bayle bloodline by s...
#2 Veteran_BetaTester, Zanarnar and Nennius like this. CatsPaws Just getting rid of the old EmsElf said: ↑ “I have had to quit playing my first character from back in 2001, she was made in honor of my brother that has since passed away, but because she is on the same acco...
Page 1 of 2 1 2 Next > Sigrdrifa EQ2 Wiki Author I've seen a lot of posts and people in General Chat bemoaning the fact that they can't seem to get geared up enough to do RoS stuff. This post is intended to provide some hints and tips. Initial Gear-Up When ...
2) Alternate Clicky Key Ring - Generic Clicky Effects now have a key ring they can be put into, saving more inventory space 3) Dark Elf Rangers - Create Dark Elf Rangers on any server with the expansion purchase Content The Quick Route intoThe Harbinger's CradleinThe Theater of Eternityis...
My very first Character was an Erudite Mage. Her name was Uumini and still exists at level 48. What got you into gaming and what sort of games do you like the most? I finally got into gaming after the Internet became affordable in a remote mountain area south of where I live now, ...
s the childish superhero movement system. Even the name itself — EverQuest Next — which sounds like something from a sci-fi TV series is horrid. Yet all those things might be tolerable if they hadn’t botched the basic design of this new MMORPG and failed to pay proper homage to the ...
the presentation was about combat. Many EQ veterans are concerned that a MMORPG with the name “EverQuest” should have recognizable classes that promote socialization and community via class abilities that bring value to groups; this is what we expect from a MMO that bears the name of Ever...
is because of the self-righteous behavior of the proponents of identity politics who’ve infiltrated the video game industry and abused their positions to insert progressive issues and chosen victim group representation into video games — all in the name of pseudo-virtues of diversity and ...