Historically, the French Revolution rather took everyone by surprise, but in hindsight we can see plenty of events that were significant to its build up and even foreshadowed things to come. We translated these to the game with a series of events inspired by pre-revolutionary France for countri...
Being the Revolutionary Target gives now +10% Morale of Navies. It also gives now +25% Manpower and Sailor Recovery Speed instead of +40% Land and Naval Force Limit Modifier. Colonialism can now spawn in a country which has an idea unlocked which allows them to hire Explorers. In other ...
Being the Revolutionary Target gives now +10% Morale of Navies. It also gives now +25% Manpower and Sailor Recovery Speed instead of +40% Land and Naval Force Limit Modifier. Colonialism can now spawn in a country which has an idea unlocked which allows them to hire Explorers. In other ...
Colony no longer keeps switching between revolutionary和crown colony; colonies can't embrace the revolution any more。Countries with harem now fulfill 'government = monarchy' trigger。Custom Setup Random Values for 发展度 don't give only 1, 1, 1 Provinces after reloading front end any more。
Colony no longer keeps switching between revolutionary和crown colony; colonies can't embrace the revolution any more。Countries with harem now fulfill 'government = monarchy' trigger。Custom Setup Random Values for 发展度 don't give only 1, 1, 1 Provinces after reloading front end any more。
Made AI less likely to recruit troops in dangerous areas. Other AI no longer cheats with fort maintenance due to being adjacent to wastelands. Interface Country Long country names (especially when revolutionary) no longer overflow their given space. Better rounding of monthly advisor cost in Country...
Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal. Building a Canal requires Administrative Tech 26, 20k gold and ownership of specific provinces, the project takes around 10 years. The project can be affected by a number of events Having a Canal will boost trade po...
Monarchies that are allied to revolutionary target now still get the penalty for a Revolution. Breaking an alliance now gives a truce for 5 years between the nations breaking it. Removed the 'Has Casus Belli' opinion modifier and increased opinion effects of having cores and claims, as the for...
Maya Unification wars will no longer be referred to as wars of Imperialism. Faction instability events will no longer spawn revolutionary rebels ahead of time. Instead they will spawn other rebel types.- Ruler death reason is now more consistent with the stability hit. Fixed localisation error in...