Mercenary armies will now have descriptions so you can write the story behind some of the most legendary hired arms during the timeline of the game. This change aims at adding an increased sense of roleplay and help the player see the mercenary armies as a unique and alive part of the gam...
Added "tributary", "make_subject" console cmds. "yesman" console command now only works when the sender of the action is the player. Added customizable localization. Added modifier artillery_bonus_vs_fort = x. Added uses_isolationism (= yes/no) trigger. ...
Added console command to toggle mission completion. 支持南半球季节。 Added support for setting "special_unit_type" in Country files, allowing unit entities to use this instead of country tag/graphical culture (E.g. "south_east_asian_INFANTRY_1" would be used by countries with special_unit_typ...
Added "tributary", "make_subject" console cmds. "yesman" console command now only works when the sender of the action is the player. Added customizable localization. Added modifier artillery_bonus_vs_fort = x. Added uses_isolationism (= yes/no) trigger. Added isolationism (= value) trigger...
Fixed console repair command for ships out on the high seas. Fixed crash in PAP mission emp_pap_new_st_peters_basilica. Fixed crash when hovering over units integrated from a country with units in TI. Fixed exploit where exiled armies can be used as transport helicopters for regular armies ...
Fixed console repair command for ships out on the high seas. Fixed crash in PAP mission emp_pap_new_st_peters_basilica. Fixed crash when hovering over units integrated from a country with units in TI. Fixed exploit where exiled armies can be used as transport helicopters for regular armies ...
Added 'rgb' console command that prints the desired number of random RGB values to game.log in format used for example in region_colors Defines Added the define FABRICATE_CLAIMS_SLOWDOWN_IF_DISCOVERED to specify how slow fabricate claims will be compared to normal time if discovered. Added the...
Each Trade Company gets a generated name and is listed in the Subject View. Several new events for Trade Companies No longer possible to westernize if your only neighboring western provinces are trade companiesBuildable 运河. Now possible to build the Kiel Canal, the Suez Canal and the Panama...
Advanced Change Culture: Allows you to restore cultures or change to neighboring ones at reduced costs, rather than only the primary culture. Declare Colonial War: When declaring war, you can now choose to make the war a Colonial War against overseas opponents. This disables calling in your all...
Mercenary armies will now have descriptions so you can write the story behind some of the most legendary hired arms during the timeline of the game. This change aims at adding an increased sense of roleplay and help the player see the mercenary armies as a unique and alive part of the gam...