1. 解释eglMakeCurrentImpl:1038 error 300d (EGL_BAD_SURFACE)错误的含义 EGL_BAD_SURFACE错误是EGL(Embedded-System Graphics Library)API中的一个错误码,表示提供给eglMakeCurrent函数的EGL表面(Surface)对象不合法或已损坏。在Android的OpenGL ES上下文中,这个错误通常发生在尝试将某个EGL表面设置为当前绘制表面时,如...
EGL14 EGL14 构造函数 字段 EglAlphaMaskSize EglAlphaSize EglBackBuffer EglBadAccess EglBadAlloc EglBadAttribute EglBadConfig EglBadContext EglBadCurrentSurface EglBadDisplay EglBadMatch EglBadNativePixmap EglBadNativeWindow EglBadParameter EglBadSurface EglBindToTextureRgb EglBindToTextureRgba EglBlueSize...
是的,这就是webpack慢的原因,由于webpack对于所有运行资源进行了提前编译处理,对依赖模块进行了语法...
[Android.Runtime.Register("EGL_BAD_SURFACE")] public const int EglBadSurface = 12301; Field Value Value = 12301 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms...
深入瞭解 Javax.Microedition.Khronos.Egl 命名空間中的 Javax.Microedition.Khronos.Egl.EGL10.EglBadCurrentSurface。
[Android.Runtime.Register("EGL_BAD_SURFACE")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Egl.IEGL10.EglBadSurface'. This class will be removed in a future release.")]publicconstintEglBadSurface =12301; Field Value Value = 12301 ...
newEglCore(newSharedContext,EglCore.FLAG_RECORDABLE);
错误信息为:createWindowSurface failed EGL_BAD_ALLOC 解释下EGL:EGL 视窗设计是基于人们熟悉的用于 Microsoft Windows ( WGL )和 UNIX ( GLX )上的 OpenGL 的 Native 接口,与后者比较接近。OpenGL ES 图形管线的状态被存储于 EGL 管理的一个 Context 中。 Frame Buffers 和其他绘制 Surfaces 通过 EGL API 创建...
, pid 12352 (e.myapplication)E/EGL_emulation: eglQuerySurface 313d EGL_BAD_ATTRIBUTE ...
[Gralloc]:leave:prime_fd=71,share_attr_fd=722020-09-2114:45:15.4046924-6987A/OpenGLRenderer:Failed tosetdamage region on surface0xe6863630,error=EGL_BAD_ACCESS---beginning of crash2020-09-2114:45:15.4056924-6987A/libc:Fatal signal6(SIGABRT),code-6intid6987(RenderThread),pid6924(com.qj.live...