我的电脑玩不了底特律变人,显卡不支持Vulkan1.1 1年前·云南 2 分享 回复 得来速服务生! ... 博德之门用哪个会好点啊 9月前·新疆 1 分享 回复 展开2条回复 轻丶歌 ... 我这就是DirectX 12出现了方格,改成11没了 2月前·河南 1 分享 回复 ...
视频加载失败,可以 刷新 试试 00:00/00:00 评论 还没有人评论过,快来抢首评 发布 DX 11 DX 12 Vulkan OpenGL,游戏的API究竟是个啥?电脑知识 玩转数码 电脑小技巧 拳击那点事 发布于:江西省 2023.08.12 00:00 +1 首赞 收藏 DX 11 DX 12 Vulkan OpenGL,游戏的API究竟是个啥?电脑知识 玩转数码...
昨晚,作为性能测试行业龙头老大Futuremark推出了3DMark重大更新版本,增加了热门的Vulkan API性能测试,3DMark API Overhead测试中我们可以直观地比较Vulkan、DirectX 12以及DirectX 11的API性能。 目前最新版本的3DMark版本号为V2.3.3663,除了新增了在同一系统下对比Vulkan、DirectX 12以及DirectX 11 三者API性能差距,还优化在...
Will DX 12 or Vulkan be added, Mainly Vulkan for AMD users cause this stuttering and stuff is crazy. Vulkan would be awesome to add then your game could be on Linux and Windows and would help run better on AMD RX 5600 XT…
Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK. - varmd/wine-wayland
True, unfortunately amdvlk (AMD's official Vulkan driver) is still too stupid to make sure frames are properly flipped from backbuffer queue when GPU is maxed out and you hit certain frame rates. Vsync off vs. on: It's a flat line with Mesa RADV driver or Nvidia and it really ...
1.8.1, put x64 d3d11.dll and dxgi.dll into folder with game executable (Days Gone). RTSS overlay verified it was working, API shown as Vulkan. However ran into a strange issue where during loading the game seems to lose all resources, CPU usage drops to 0 % and GPU is basicall...
dpjudas (co-author made of GZDoom and main dev of VKDoom) add own D3D11 support via Vulkan Renderer: Github.com and this is not scamware! Edit [16.03.2024]: Since version 2.16 DirectX 12 has been added Reply Good karma Bad karma+3 votes OnyeNacho - Dec 3 2023 - 1,357 comments...
The excitement surrounding the launch of DirectX 12 and Vulkan seems so very long ago, these modern creations designed to lower the overhead on the system,
The main reason is for DXVK, a D3D11->Vulkan translation layer. I'm sure where you can see where this is going... (linux, wine stuff.) You can use this if you're a lazy gamedev and want to get access to some D3D11 features by querying the interfaces (and get some extensions, ...