|- | {{text anchor|MISCHIEVOUS}} | Caste | | The creature spawns [[stealth]]ed and will attempt to path into the fortress, pulling any [[lever]]s it comes across. It will be invisible on the map and [[unit list]] until spotted by a citizen, at which point the game will pause...
After a bit more bug fixing, the first releases will cover Fortress mode siege improvements. We will give siegers more tools and the ability to plan and learn. The release will also push the addition of magic forward in this process, and offer the first Fortress mode abilities to interact ...
When trainers train animals in cages, if they feed them something which creates a seed when eaten raw (pears and bayberries in my game), it leaves seeds inside of the cages. These cages then become unusable for storing prisoners or animals until the seeds are manually dumped from the cage...
when their sentence completes, rather than letting them go, the captain of the guard puts them in a cage. I can still manually remove them from the cage, but it seems a little odd. In all the cases I've seen, the prisoner has been a visitor, not a citizen, but don't know how ...
DescriptionI had executed all ogre prisoners, but found one still remaining in the other units list. Zooming to it I found it was in the refuse stockpile, inside a badly (XX) worn cage. It is probably the same cage that survived a fire started by a dragon earlier, while still in a ...
12/24/2014 Released Dwarf Fortress 0.40.23 12/23/2014 Let's see... there was a farming bug, where having multiple farmers on the same field caused issues. I also stopped the dwarves from deciding it's a good idea to channel their own square. 12/22/2014 I've sorted out the "camp...
12/03/2012 I talked to my first retired fortress citizen yesterday, and I also went ahead with the unretirement of retired player forts. I expressed some misgivings about fort unretirement in the last Future of the Fortress post, and we'll see how it works out. The main issues are infor...
stopped thrown tantrum items from causing dwarf to become site enemy 09/04/2008 I cleaned up what might have been the main cause of hard-to-find adventure mode related crashes today. The same problem was also causing crashes on abandonment of a fortress. I caught up with suggestions and hav...