static bool open_render_fd(struct ra_ctx *ctx, const char *render_path) { struct priv *p = ctx->priv; p->drm_params.fd = -1; p->drm_params.render_fd = -1;int fd = open(render_path, O_RDWR | O_CLOEXEC); p->drm_params.render_fd = fd; ...
In order to reduce delay, as a new camera frame comes,update the src_dmabuf_fds of this camera,and reuse the other cameras dmabuf_fd,NvBufferComposite and enqueBuffer to DrmRender immediately,when my hands up and down there is one crack line appear on screen ,Why ?This should on...
vo_gpu: vulkan: open DRM render fd when using VK_KHR_display #9440 Merged philipl merged 1 commit into mpv-player:master from philipl:vulkan-display-vaapi Nov 16, 2021 +102 −2 Conversation 18 Commits 1 Checks 0 Files changed 1 Conversation Member philipl commented Nov 11, 2021 ...
ffmpeg: symbol lookup error: /usr/lib/aarch64-linux-gnu/libavutil.so.56: undefined symbol: drmGetRenderDeviceNameFromFd Installation instructions were: RUN export DEBIAN_FRONTEND=noninteractive; \ apt-get -y update…
Certain Ubisoft titles will be temporarily unplayable from February 7th due to a combination of the company switching servers and some aggressive DRM
From February 7th, a number of Ubisoft games will become completely unplayable while the company transitions between data servers. The server switch will affect customers because of a particularly aggressive digital rights management (DRM) system found in the publisher's older titles. The system, cal...
drm_dbg_kms(&i915->drm, "[PLANE:%d:%s] Planar formats do not support async flips\n", plane->base.base.id, plane->base.name); @@ -6569,6 +6573,14 @@ static int intel_async_flip_check_hw(struct intel_atomic_state *state, struct in ...
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vo_gpu: vulkan: open DRM render fd when using VK_KHR_display #9440 Merged philipl merged 1 commit into mpv-player:master from philipl:vulkan-display-vaapi Nov 16, 2021 +102 −2 Conversation 18 Commits 1 Checks 0 Files changed 1 Conversation Member philipl commented Nov 11, 2021 ...