() pygame.display.set_caption('Draw Rectangle') screen = pygame.display.set_mode([600, 500]) mRunning = True while mRunning: for event in pygame.event.get(): if event.type == QUIT: mRunning = False DrawRect( screen ) pygame.display.update() pygame.quit() if __name__ == "__...
1. How To Draw A Color Rectangle In Pygame Steps. First, create an instance of the pygame.Rect class and provide the top, left point coordinates and the rectangle object width and height. rect_object = pygame.Rect(rect_left_top_point_x, rect_left_top_point_y, rect_width, rect_height...
pygame.draw.rect(surface, color, rect, width=0, border_radius=0, border_top_left_radius=-1, border_top_right_radius=-1, border_bottom_left_radius=-1, border_bottom_right_radius=-1) -> Rect: Draw a rectangle with the provided parameters. You can specify the rectangle border width, bor...
300))pygame.display.set_caption("Draw Rectangle Example")# 主循环while True:for event in pygame....
说到画图,pygame提供了一些很有用的方法进行draw画图。 ''' pygame.draw.rect - draw a rectangle shape draw a rectangle shape pygame.draw.polygon - draw a shape with any number of sides draw a shape with any number of sides pygame.draw.circle - draw a circle around a point draw a circle ...
type in(QUIT,KEYDOWN): sys.exit() screen.fill(blue) # 圆绘制 pygame.draw.circle(screen, color, position, radius, width) positionX += movX positionY += movY if positionX>380 or positionX<0: movX = -movX if positionY>753 or positionY<0: movY = -movY posNew = positionX,positionY,...
函数的返回值是一个Rect,表示的是受影响的Surface区域。(原文:All the drawing functions respect the clip area for the Surface, and will be constrained to that area. The functions return a rectangle representing the bounding area of changed pixels.)...
函数的返回值是一个Rect,表示的是受影响的Surface区域。(原文:All the drawing functions respect the clip area for the Surface, and will be constrained to that area. The functions return a rectangle representing the bounding area of changed pixels.)...
pygame.sprite.collide_rect 方法用于检测两个精灵是否有碰到,没碰到result返回0,碰到返回1.运行程序,...
pygame和SDL draw rect的区别 我试图找出pygame和SDL2矩形绘图之间的区别。这是我的C代码: #include <SDL2/SDL.h> const int WIDTH = 800; const int HEIGHT = 600; const int BOUNDARY_H[] = { 0, WIDTH }; const int BOUNDARY_V[] = { 0, HEIGHT };...