dota_echoslam_max_projectiles 75 Yes Limits the amount of projectiles Echo Slam visually draws, meaning any projectile exceeding the given value is invisible. dota_effective_creep_spawn_time 0 Yes If non-zero, the time the creep spawner uses for deciding what to spawn dota_enable_direct_qui...
Kills, tower last hits and team fight participation are the most important statistics for a core player to look out for. GPM and creep score talents might seem nice but in reality, they don’t give you that much points as a player will get 0.003 points per last hit meaning if a core...
In high level pubs the hero currently wins more than 54% of his games. Interestingly, there is almost no fluctuation in his winrate between 3k to 5k bracket, meaning that once players have a general idea of what Dota is, they are decently equipped to win as this hero. While the hero i...