Following the value gradient described above, we created more visual interest in Dota 2's heroes by increasing the value contrast between objects in the upper torso and keeping the lower torso objects with less contrast. Separating each unique piece on the character into its own value will also...
DOTA 2美学原则解析 为公司培训而翻译整理的“Dota2CharacterArtGuide”全中文版,为了方便同学查阅,也希望能帮助更多的同行,公布在BLOG咯。本人英语水平有限,如有纰漏还请自动脑补。 DOTA 2的设计第一课需要的不仅仅是能力和一个伟大的创意。DOTA 2构建了一套美学原则:每一个英雄即刻被辨识出来。为了使项目最大可能...
非常崇拜楼主,真想以身相许了~~
Dota 2 Workshop guidelines说明书 Dota 2’s Character Art guide has been updated and converted to a web page. Please see https://support.steampowered.com/kb/9334-YDXV-8590/dota-2-workshop-character-art-guide You can find other Dota 2 guidelines through our updated Item Workshop Homepage:ht...
2.平视,俯视角度下的表现力,色块,整体感; 3.角色与场景的对比关系; 4.角色的动作张力(包括攻击、施法、不同移动速度状态下的奔跑步伐)。 而在官方给出的DOTA2角色艺术设定解析中,详细地介绍了他们设计英雄时的过程: 1. 轮廓剪影 第一眼看上去,英雄的轮廓必须清晰可辨。人物轮廓必须显示出角色的定位。设计人物...
ART AND UV GUIDELINE LINKS MODELING TUTORIAL AND SOFTWARE LINKS DOTA 2 WORKSHOP MODEL TYPESThis page is applies to all Dota workshop model types. You can find additional item-specific model requirements on these pages: Hero Wearables Ability Models Couriers Sentry/Observer Wards BUDGETS ...
Dota2Workshop-CharacterArtGuide-Dota2-Workshop-KnowledgeBase-Steam...Page3of17 “Value”istherangeoflightnessanddarknesswithinasubjectregardlessofcolorandsaturation.Onecanarguethatvalue ismoreimportantthancolortothedesignandthesuccessofacharacterbecausenotonlyisitusedtocreatefocalpoints,it createstheillusionofdep...
http://149869155.qzone.qq.com为公司培训而翻译整理的“Dota2CharacterArtGuide”全中文版,为了方便同学查阅,也希望能帮助更多的同行,公布在BLOG咯。本人英语水平有限,如有纰漏还请自动脑补。转载请注明出处,非常感谢。DOTA 2的设计第一课需要的不仅仅是能力和一个伟大的创意。DOTA 2构建了一套美学原则:每一个...
《Medusa》 – Diamond Art Club美杜莎击杀矮人直升机时的台词:“Snakes on a plane.”(空中蛇患)...
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