Wii Remote pointer emulation On top of that, Wii Remote pointer emulation has been added. Games like Super Mario Galaxy rely somewhat on the ability to have a Wii Remote pointing at the screen, something that's not possible without a Dolphin Bar. Work has now been done so that you ...
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A Gamecube, Wii and Triforce emulator")set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other) set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0) # TODO: CPACK_RESOURCE_FILE_README # TODO: CPACK_RESOURCE_FILE_WELCOME ...
"Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527 msgid " (internal IP)" msgstr "" #...
(1); // TODO: Warn if multiple valid emulators are running // Hide mouse when hooked to emulator and supported game is running GUI_Init(); if(!MEM_Init()) // close if dolphin or duckstation was not detected { printf("\n Mouse Injector for %s %s\n%s\n\n Supported emulator not ...
"\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin 是一个免费开源的 GameCube/Wii 模拟器。\n" ...
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements. - dolphin/CMakeLists.txt at master · the-bham/dolphin
(1); // TODO: Warn if multiple valid emulators are running // Hide mouse when hooked to emulator and supported game is running GUI_Init(); if(!MEM_Init()) // close if dolphin or duckstation was not detected { printf("\n Mouse Injector for %s %s\n%s\n\n Supported emulator not ...