Players can choose one of the many useful and powerful maneuvers from the Battle Master’s list for free. Interception When you are wielding a shield or a martial weapon, if you see a creature attack within a five-foot range, you can use your Reaction to leap in and intercede – ...
Weapon and Armor Proficiency [Omission]The “Weapon and Armor Proficiency” Class feature for duskblades should state: “Duskblades are proficient with all simple and martial weapons.”Page 19 – Duskblade Class Features:Spells [Substitution]The first paragraph of the “Spells” class feature should...
Starting equipment1 martial weapon or 2 simple weapons, light crossbow and 20 bolts, studded leather armor or scale mail armor, explorer’s pack, alchemist’s supplies When drawing up your Blood Hunter 5e stats, you should first decide whether you want to wield meleeDnD weapons, or whether yo...
Human paragons are proficient with all simple weapons and with light armor. In addition, a human paragon is proficient with any one martial weapon of his choice.Spells per DayAt 2nd and 3rd level, a human paragon gains new spells per day (and spells known, if applicable) as if he had ...
.When a creature you can see hits a target that is within 5 feet of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10 + your proficiency bonus (to a minimum of 0 damage). You must be wielding a shield or a simple or martial weapon to ...
The Armorer subclass is for martially-focused Artificers and, like the Battle Smith, gives the ability to take attack rolls with Intelligence. Introduced in Tasha's Cauldron of Everything, it'll see you taking on the role of defense with Guardian Armour, or a ranged Striker with Infiltrator...
When you forage, you automatically find one day's worth of food for yourself and up to ten other people, plus an equal number of mounts, unless the region is unusually desolate. Proficiencies. Add your proficiency bonus to attack rolls you make using martial weapons and simple weapons (...
Whenever you finish a long rest, you can touch one simple or martial weapon or one item that you can use as a spellcasting focus, and you store a spell in it, choosing a 1st- or 2nd-level spell from the artificer spell list that requires 1 action to cast (you needn't have it ...
a martial weapon or two simple weapons alight crossbowand 20bolts studded leather armororscale mail armor anexplorer’s packandalchemist’s supplies Hunter’s Bane At 1st level, you have survived the Hunter’s Bane—a dangerous, long-guarded ritual that alters your life’s blood, forever bindin...
(a) a greataxe or (b) any martial melee weapon (a) two handaxes or (b) any simple weapon An explorer’s pack and four javelins Rage In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if...