All simple and martial weapons have mastery properties, which can only be used by a character who has Weapon Mastery with that weapon.There are eight mastery properties in the DnD 2024 Player’s Handbook, which may trigger when you attack, hit, or miss with the weapon Cleave Once per turn,...
The “Weapon and Armor Proficiency” Class feature for duskblades should state: “Duskblades are proficient with all simple and martial weapons.”Page 19 – Duskblade Class Features:Spells [Substitution]The first paragraph of the “Spells” class feature should read: “A duskblade casts arcane ...
Mielikki, who is famous for the number of druid/rangers who worship her, has more lenient spiri...
If you’re not proficient in martial weapons, thelight crossbow 5emakes a decent replacement for the hand crossbow. It takes two hands rather than one, but it still offers excellent range and decent damage for its size and price. Again, Crossbow Expert is a must-have. ...
Create Magic Items: Hercules can create simple or martialmagic weapons and nonwritten items that boost physical abilities(Strength, Dexterity, and Constitution), as long as the item’s marketprice does not exceed 4,500 gp.参照已有的翻译自己啃吧... 2楼2016-05-17 22:32 收起回复 ...
which lets the user target a foe who is 10ft away. In the new Unearthed Arcana onD&D Beyond, every weapon also has a Weapon Mastery, which is an extra feature that can be applied in combat. The martial classes select multiple weapons to have Weapon Mastery in, such as a longsword and...
(a) a martial weapon or (b) two simple weapons (a) a light crossbow and 20 bolts or (b) hand crossbow and 20 bolts (a) studded leather armor or (b) scale mail armor an explorer's pack and alchemist's supplies Hunter's Bane At 1st level, you have survived the Hunter’s Bane—...
(a) a martial weapon and a shield or (b) two martial weapons (a) a light crossbow and 20 bolts or (b) two handaxes (a) a dungeoneer's pack or (b) an explorer's pack Imbue Weapon Starting at 1st level, as a bonus action, you can imbue your weapon with an element. The imbue...
Armor: All armor, shields Weapons: Simple weapons, martial weapons Tools: None Saving Throws: Strength, Constitution Skills: Choose two skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival Equipment You start with the following equipment, in addit...
Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often ...