A green dragon’s lair actions can charm one creature(ideally, a non-elf with low Wisdom) or restrain several, which is good againstmelee opponents. 一头绿龙的巢穴动作能魅惑一个生物(最好是一个非精灵、低感知属性的角色)。它的另外两项巢穴动作能够限制敌人的移动,这对近战目标也很好用。 A red...
——简单来说就是赤铜龙基本上是不炫富的那种龙,一般也很难从他们那里直接索取什么(赤铜龙很有可能打哈哈蒙混过关) 巢穴动作Lair Actions 先攻轮到20 时(出现等值时视为后手),龙可以执行一个巢 穴动作并产生下列效应其一。它不能在连续两轮里重复使用同一 种效应: • 赤铜龙指定其周边120 尺范围内地面上它能...
Recently, an Adult Blue Dragon has been terrorizing the countryside of the Crossroads with itself and its children. The people have had enough and placed a bounty on the dragon. The lair was spotted in the mountains between the Forest of Mekla and the Savra desert, so expect a trek to ...
A legendary creature might have a section describing its lair and the special effects it can create while there, either by act of will or simply by being present. Such a section applies only to a legendary creature that spends a great deal of time in its lair. Lair Actions If a legendary...
If the creature has any legendary or lair actions, you can’t use them. When you transform, you assume the beast’s hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a ...
. . . . . 286 3 actions, their schemes, even their dreams are felt through- Introduction out the world. From a wyrmling raiding herds of sheep to The dragon reared, roaring, clawing at air the mighty Ashardalon feasting on preincarnate souls, And belching fire, and began to lunge ...
I wanted it to still "feel" like an aboleth, so the Actions and abilities it has are unchanged, only the numbers (AC, HP, attack bonus, damage, DCs, etc) are different. Also, I intend for it to have access to the lair actions (the DCs of which will als...
One final point is that according to its description, The Shadow dragon might retain or lose any or all of its lair actions or inherit new ones, as the DM sees fit. This could also increase or decrease the CR and would depend on the changes made. Of course this ...
巢穴动作Lair Actions 拥有巢穴动作的传奇生物,可以在其巢穴中用这些魔法 效应御敌。先攻轮到20 时(出现等值时视为后手),该生物可 以可以使用它其中一个巢穴动作项。它无法再失能或无法执 行动作时完成该行为。受突袭时,它只能在自己本场战斗的第 一个回合结束后,才能使用其传奇动作。 区域效应Regional Effects ...