如果该生物与你具有相同的熟练项,并且其统计数据中列出的加值高于你的加值,则使用该生物的加值代替你的加值。你不能使用新形态的传奇动作(legend actions)或巢穴动作(lair actions)。你获得新形态的生命值和生命骰。当你恢复到正常形态时,你的生命值回到你变形之前的数值。如果你因生命值降为0而恢复为正常形态,...
——简单来说就是赤铜龙基本上是不炫富的那种龙,一般也很难从他们那里直接索取什么(赤铜龙很有可能打哈哈蒙混过关) 巢穴动作Lair Actions 先攻轮到20 时(出现等值时视为后手),龙可以执行一个巢 穴动作并产生下列效应其一。它不能在连续两轮里重复使用同一 种效应: • 赤铜龙指定其周边120 尺范围内地面上它能...
Aboleth lair actions An Aboleth’s powers are so potent that its mere presence has an impact on the surrounding environment. Underground surfaces within a mile of its lair are perpetually wet and slimy (in rules’ terms, that’s difficult terrain). Additionally, all water sources within the...
A legendary creature might have a section describing its lair and the special effects it can create while there, either by act of will or simply by being present. Such a section applies only to a legendary creature that spends a great deal of time in its lair. Lair Actions If a legendary...
巢穴动作Lair Actions 拥有巢穴动作的传奇生物,可以在其巢穴中用这些魔法 效应御敌。先攻轮到20 时(出现等值时视为后手),该生物可 以可以使用它其中一个巢穴动作项。它无法再失能或无法执 行动作时完成该行为。受突袭时,它只能在自己本场战斗的第 一个回合结束后,才能使用其传奇动作。 区域效应Regional Effects ...
If the creature has any legendary or lair actions, you can’t use them. When you transform, you assume the beast’s hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a ...
DnD5e Helpers v3.0.1Some helpful automation to remind GMs of legendary actions, regeneration, undead fortitude checks, wild magic surges, auto proficiencies, and more. Also provides additional homebrew rules like open wounds, great wounds, and measured template adjustments....
It can be tough to run a solo boss encounter when the PCs have it outnumbered 6:1 with actions. The focused-fire principle often means that such encounters are embarrassingly short, unless you just make the creature a ridiculous bag of hit points. This article talks about ways to make ...
D&D publisher Wizards of the Coast’s current core rules do not speak kindly ofDnD Goblins, summarising them as “small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings.” “Individually weak”, it adds, “they gather in large numbers to torment other creatures...