This software device setting for all in-box display INFs ensures that no in-box drivers are exposed to possible interoperability issues with out-of-box OpenGL ICDs.For example:syntax Copy [R200_SoftwareDeviceSettings] HKR,, CapabilityOverride, %REG_DWORD%, 0x8 Feed...
OpenGL glDisable(GL_TEXTURE_2D) vs glBindTexture(GL_TEXTURE_2D,0) These are two fundamentally different things. glDisable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D,0) glDisable(GL_TEXTURE_2D) Disables 2D textures for the active Texture Unit in thefixed-functionOpenGL pipeline. In programma...
1. GL_LINE_STIPPLE 直线的点画模式 GL_BLEND 控制RGBA颜色的混合 GL_DEPTH_TEST 深度比较 GL_FOG 雾 GL_LIGHTING 光照 glDisable() 禁用 glIsable() 查询是否禁用 查询许多状态的当前值
A few users are having their OpenGL drivers blocked by Qt (e.g Intel HD 3000). We should just disable this QT_OPENGL_BUGLIST - it's meant for situations where the application can run on different backends (direct opengl vs opengl -> angle -> directx), but since we only work on desk...
您好,glEnable/glDisable可以用来开启和关闭各种功能。使用glIsEnabled或glGet 来获取当前设置的GL功能。GL_DITHER和GL_MULTISAMPLE的初始值为GL_TURE,其他功能的初始值都是GL_FALSE。glEnable/glDisable都只接受一个cap参数,cap 的取值可以是:GL_ALPHA_TEST alpha测试功能,参考glAlphaFunc函数。GL_...
Namespace: Android.Opengl Assembly: Mono.Android.dll [Android.Runtime.Register("glDisable", "(I)V", "")] public static void GlDisable (int cap); Parameters cap Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the ...
void WINAPI glDisable( GLenum cap ); Parameters cap A symbolic constant indicating an OpenGL capability. For discussion of the values cap can take, see the following Remarks section. Return value This function does not return a value. Error codes The following error codes can be retrieved by...
During one of the Metal WWDC presentations, they mentioned that OpenGL shaders will automatically get translated to Metal, no work needs to be done on the developer's end. There's a known bug in iOS 9.x SpriteKit where any shader that uses gl_FragCoord (very common) crashes with a Meta...
Namespace: Android.Opengl Assembly: Mono.Android.dll C# 複製 [Android.Runtime.Register("glDisableVertexAttribArray", "(I)V", "")] public static void GlDisableVertexAttribArray (int index); Parameters index Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications ...
aNeocore is an OpenGL-ES 1.1 graphics performance benchmark for Android devices using Qualcomms Adreno graphics hardware.It shows off some of the techniques that are possible on hardware accelerated platforms such as 1-pass lightmaps and DOT3 bumpmaps.For best performance,disable any persistent ...