Dijkstra.cpp文件的代码 #include"Dijkstra.h" //构造函数Graph_DG::Graph_DG(intvexnum,intedge) {//初始化顶点数和边数this->vexnum = vexnum;this->edge = edge;//为邻接矩阵开辟空间和赋初值arc =newint*[this->vexnum];dis =newDis[this->vexn...
Dijkstra.cpp文件的代码 代码语言:javascript 复制 #include"Dijkstra.h"//构造函数Graph_DG::Graph_DG(int vexnum, int edge) { //初始化顶点数和边数 this->vexnum = vexnum; this->edge = edge; //为邻接矩阵开辟空间和赋初值 arc = new int*[this->vexnum]; dis = new Dis[this->vexnum]; for ...
Dijkstra.cpp文件的代码 #include"Dijkstra.h" //构造函数 Graph_DG::Graph_DG(int vexnum, int edge) { //初始化顶点数和边数 this->vexnum = vexnum; this->edge = edge; //为邻接矩阵开辟空间和赋初值 arc = new int*[this->vexnum]; dis = new Dis[this->vexnum]; for (int i = 0; i ...
以下代码以图: //Dijkstra.cpp : 定义控制台应用程序的入口点。//#include"stdafx.h"#include"stdlib.h"#defineM 999999 inta[7][7]={0,0,0,0,0,0,0,0,0,50,10,M,45,M,0,M,0,15,M,10,M,0,20,M,0,15,M,M,0,M,20,M,0,30,M,0,M,M,M,35,0,M,0,M,M,M,3,M,0};intbook...
main.cpp文件的代码: #include"Dijkstra.h" //检验输入边数和顶点数的值是否有效,可以自己推算为啥: //顶点数和边数的关系是:((Vexnum*(Vexnum - 1)) / 2) < edge bool check(int Vexnum, int edge) { if (Vexnum <= 0 || edge <= 0 || ((Vexnum*(Vexnum - 1)) / 2) < edge) ...
开发者ID:ekryyn,项目名称:A-Star,代码行数:34,代码来源:Application.cpp 示例2: SetUp ▲点赞 3▼ virtualvoidSetUp(){ RotasTest::SetUp();usingnamespaceteitz_bart;Dijkstradijkstra =Dijkstra(); TeitzBart teitz_bart = TeitzBart();cout<<"Total de cidades: "<< cidades.size() <<endl;for(si...
// dijkstra.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include <iostream> #include <unordered_map> #include "head.h" #include <algorithm> using namespace std; const int N = 100010; struct NodeRecord { Node node; ...
3.编译源码 $ g++-oDijkstraDijkstra.cpp 日记本 更多精彩内容,就在简书APP "小礼物走一走,来简书关注我" 赞赏支持还没有人赞赏,支持一下 评论0 赞
开发者ID:PrayStarJirachi,项目名称:Exercise-Code,代码行数:46,代码来源:B.cpp 示例6: main ▲点赞 1▼ intmain(){scanf("%d %d",&nNodos,&nAristas);for(inti =0; i < nAristas; i++){inta,b,v;scanf("%d %d %d",&a,&b,&v); ...
main.cpp文件的代码 #include"Dijkstra.h" //检验输入边数和顶点数的值是否有效,可以自己推算为啥: //顶点数和边数的关系是:((Vexnum*(Vexnum - 1)) / 2) < edge bool check(int Vexnum, int edge) { if (Vexnum <= 0 || edge <= 0 || ((Vexnum*(Vexnum - 1)) / 2) < edge) ...