Cataclysm Lightning damage increased from 64% to 77%, and Tornado damage from 19% to 23%. Supreme Cataclysm Vulnerable duration increased from 2 to 3 seconds. Prime Cataclysm duration increased from 2 to 4 seconds. Prime Grizzly Rage now grants Unstoppable for 6 seconds instead of while active...
Dexterity, Vulnerable Damage Marksman Augments — Core (Weapon): Chance for Rapid Fire or Penetrating Shot Projectiles to Cast TwiceSubterfuge Expertise (Offensive): Damage per Dark Shroud Helm 1. Cooldown Reduction2. Any uncapped Resistances or Armor3. Maximum Life, Dexterity, Lucky Hit Chance ...
Previous: Lucky Hit: Direct damage to a Vulnerable enemy has up to a 45% chance to increase your damage by 1% for 25 seconds, up to 50%. At 50 stacks, this bonus resets and you Execute all Nearby Non-Boss enemies. Now: Lucky Hit: Hitting a vulnerable enemy has up to a 60% chanc...
Diablo 4 Season 5 PTR Patch Notes: 1.5.0 PTR Build #55051 (PC) - June 25, 2024 GAME UPDATES New Items and Tempering RecipesAll Classes Tempering Recipes Worldly Finesse - Offensive +X% Critical Strike Damage +X% Vulnerable Damage +X% Overpower Damage +X% Ultimate DamageBarbarian...
The base bonus multiplicative damage these categories provide are: Vulnerable Damage: x20% Critical Strike Damage: x50% Overpower Damage: x50% Overpower Damage Additionally, we fixed some issues with how Overpower damage is calculated, so in Season of Blood it will be much more competitive as ...
Paranormal Sever casts required for Vulnerable reduced from 4 to 3. Enhanced Blood Surge Healing increased from 2.5% to 3% of Maximum Life. Enhanced Blood Lance damage reduction for piercing reduced from 15% to 10%. Bone Prison initial Essence gained increased from 15 to 25. ...
Piepiora says that “Vulnerable damage is more powerful than we’d like,” and notes that the core determining factor of this is the stat’s multiplicative effect on other damage – rather than adding up like most numbers do, it instead amplifies all your other damage, leading to much ...
When Deep Freeze ends, you explode for 183% more damage. Additionally, the final explosion will now happen no matter how Deep Freeze ends. Rank 5 Bonus: Vulnerable Damage scaling bonus reduced from 40 to 30%. Supreme Deep Freeze Previous – When ...
By using abilities that have crowd control effects on bosses, players can raise a stagger gauge; once filled, the boss becomes temporarily stunned and vulnerable, taking more damage for the period of time.[26] There are also World Bosses, which are encountered in specific open-world—arena-...
Iron Golem Upgrade 1: Casts a shockwave dealing 154% x [Weapon Damage] after every 2 attacks. The best Golem choice unless the Blood Golem multiplier is needed to one shot bosses after potential nerfs. Iron Golem Upgrade 2: Pulled enemies are now also vulnerable. ...