Previous: Enemies that have been affected by your Bleeding for 3 or more seconds take 12% (multiplicative damage) [x] increased damage from you. New: Your Bleeding damage is increased by 15% [x] of the total amount of your Damage to Vulnerable Enemies bonus. Blood Rage Additional Functional...
Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation. Fixed an issue where the player could move in-game during the Leave Game countdown. Local Co-Op Fixed an issue where the second player that closes...
that variable +damage% is factored into DPS but not into their listed damage values. Since we use the listed damage values we can't 100% accurately implement their formula. As time moves forward and their full calculation is understood this template should be updated to reflect that knowledge....
In this case, we are showing how much bonus Vulnerable damage the player will inflict on an enemy. The player gets the standard x20% bonus damage that Vulnerable Damage provides, and they have an additional +18.0% from gear and no other bonus Vulnerable damage. The calculation to find their...
On top of that, the build utilizes Decrepify that significantly boosts overall damage resistance due to the reductions applying to raw damage before damage reduction calculation for your character. Increased Slow from scaled Decrepify provides an excellent means of active damage mitigation, significantly ...
Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. You will benefit from it naturally, as Flame Blade Wizards need to fight within melee range — and Bane of the Trapped procs itself with the level 25 property. Bane...
4 1881 December 3, 2019 New player guide-Barb mostly 0 658 December 3, 2019 Damage Calculation 3 434 December 3, 2019 First time barb need help 1 228 December 2, 2019 Is my character seasonal? 4 3129 December 2, 2019 Cant access act 5, Adventure mode 6 4233 December 1...
TastySoup found an old archive of his damage calculation guide! It’s a … 37 14728 March 29, 2023 DH Compendium: Builds, Tactics, and Strategies Fellow DHs, long have we battled the denizens of the Burning Hells, and as the years increased so, too, has our wisdom. This trove ...
Determination: Damage increased by 15%. Collision width expanded to match Furious Charge. Ram’s Impasse: Charge distance increased from 5.5 to 7.5 meters. Added a 2-second Stun. The Hewer: Immune to loss of control and knockback effects during the skill. Improved turning ability. Greatl...
Our engineers have come up with some potential solutions that should smooth out gameplay in calculation-heavy environments. Some of these solutions are not the kind we want to deploy immediately to live servers via hotfix as they come with their fair share of risks—so we need your help!