生命Life伤害减少 4-7项链(35)[4], 头饰(35)[4](41)[4-7], 衣服(41)[4-7], 盾牌(41)[4-7] 和睦Amicae伤害减少 8-15衣服(51), 头饰(51), 盾牌(51) 永生Life Everlasting伤害减少10-25项链(45), 头饰(45) 魔法伤害减轻 Magic Damage Reduction ...
1 伤害减轻 2 抗性 2.1 怪物抗性 3 数值伤害减轻 4 伤害吸收 5 格挡 伤害减轻在暗黑破坏神2中, 伤害减轻是一个非常重要的生存属性. 游戏中存在着很多不同的取得伤害减轻的方法, 这些方法可以简单的归为几类:抗性, 数值伤害减轻, 伤害吸收. 数值伤害减轻首先产生效果, 其次是抗性, 最后才是伤害吸收(格挡是不...
On top of that, the build utilizes a high level of Decrepify that significantly boosts overall damage resistance due to the reductions applying to raw damage before damage reduction calculation for your character. Increased Slow from scaled Decrepify provides an excellent means of active damage ...
This is more of a design flaw then a bug, the game will apply the ED% bonus after other damage bonus have been applied, this is not a bug because there is no way to change the check order in vanilla (weapon damage and extra weapon damage use the same stat, so changing the order w...
Rabies synergy added: +10% Poison Damage per level Carrion Vine Min Life and Max Life values are averaged to always be the same, accurate to the tooltip Life recovery has been reworked to be +1% Healing per level, instead of using a diminishing calculation ranging from 3%-12% Solar Creepe...
Increased the missile drop rate by about 30% (from ~3 per second to ~4)" Arctic Blast Removed synergy from Hurricane Base damage and level scaling increased by ~100% (also to compensate for the incorrect damage calculation in the past) Controls are updated so that the skill now casts in...
Area damage is applied every 5th attack so instead of being a separate calculation it is instead a skill modifier component that is pre-programmed and the game automatically switches between standard and area damage version of each skill AOE skills area damage would be a damage multiplier and ...
as their precise positioning for party-wide buffs and enemy disables dictates the course of Greater Rift progress. Witch Doctors have decent support character potential, with several party-wide damage buffs and plenty of damage reduction to add to the group, makingIllusory Bootsreasonably attractive ...
Enemy difficulty is also part of this calculation, where non-regular (so Rare, Elite and Unique) seem to have a sliver of a chance to drop even a rare item whereas a pack will drop 3+ items. The quality of an item is dependent on if that enemy even drops something. So you can’t...
Numerical Damage Reduction Like the name suggests, this reduces damage of a specific damage type by a fixed amount. All damage types can be reduced in this way. There is no cap to how much a player can get in numerical reduction, so in theory it should be possible to acquire so much ...