Unity3D引擎使用过程中,Rigidbody.collisionDetectionMode的选项中检测频率最高的选项是()。A.Continuous DynamicB.ContinuousC.DiscreteD.Disable的答案是什么.用刷刷题APP,拍照搜索答疑.刷刷题(shuashuati.com)是专业的大学职业搜题找答案,刷题练习的工具.一键将文档转
Iv been trying to get the “Detect collision” puzzles to work. I just cant figure what im doing wrong. Im not able to detect a collision no matter what. Attached is a screen shot of the puzzle and the blend file. Can you please help me understand what am i doing wrong ? 2024-...
【Unity笔记】经典的鼠标点击射线检测碰撞 voidUpdate (){if(Input.GetMouseButton(0)){//从摄像机发出到点击坐标的射线Ray ray =Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hitInfo;if(Physics.Raycast(ray,outhitInfo)){//划出射线,只有在scene视图中才能看到Debug.DrawLine(ray.origin,hitInfo...
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Not reproducible with: 2021.3.46f1, 2022.3.52f1, 2023.1.0a18 Reproducible on: Windows 11 Not reproducible on: no other environment tested Note: - Enabling Gizmos in the Game view shows point of collision (before ‘Is Trigger’ is enabled) Log in to vote on this issue...