不是引战啊十几年前,还是LOCKON年代,BMS党和LOCKON党常有争执,2011年随着DCS 高级航电疣猪面试,吸引了不少BMS党徒,甚至口交(错了,重来:交口)称赞。十几年过去了,有没有BMS转飞DCS F16的,我本人没飞,想知道模拟度而言,二者伯仲之间吗?(除了画质) 送TA礼物 1楼2021-04-26 11:50回复 ...
键位: 雷达HOTAS "TDC CENTER" 改为"TDC DEPRESS (Lock Target)"。其特有功能是锁定AA目标 雷达HOTAS "STT/TWS Toggle (Target Lock)" 改为"STT/TWS Toggle" 有AA目标锁定时:在STT/TWS跟踪模式间切换(和以前一样) 当雷达在搜索且无AA目标锁定时,其选择AA目标的默认锁定模式:STT或TWS。默认锁定模式可以使用...
DCS: Digital Combat Simulator World (数字化作战模拟世界), 脱胎于2003年的Lock on 系列。游戏的背景设定为冷战时期,美俄空战及其他任务。。本人于2005年入手该游戏,如今已经11个年头了 (我非高手,但也算只老鸟吧)。个人愚见,总结了一下这个‘游戏’的优缺点:优点:① 近乎最真实的模拟,包含气动外形、动能变更...
F-16 is much harder to lock onto a target. Aug 18, 2024 #147 Blackstone 2[H]4U Joined Mar 8, 2007 Messages 4,082 celwin said: "INTENSE study is requires to learn this game." Understatement of the year. Greatest combat sim bar none. But man, the learning curve is steep. As...
Really I just steer them onto the target and it snaps with near perfect accuracy. The F-16 on the other hand seems to be harder for the AGM-65D to snap onto target, and the slewing controls seem more sluggish. Still not too hard but I can ID, zoom around, lock and shoot at ...
本人lock on 2 200小时 ,lock on 3 30小时,几乎70%su-27,30%su33。在各种任务情况下,2vs2对F15或F16, 只要su-27F15A或F16C装备了AIM120,基本上我的损失率非常大,r27系列根本没法和AIM120对抗, 4vs2,那就只能我去当诱饵,然后靠伙伴,对面要是迂回不进身,3轮AIM120,我基本上就废了,有时候它们二连...
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I feel like between the Hog, the F16, F14, and F18, the jet game would be complete for me. Is the F14 fun to fly or is it too difficult because of the lack of fly by wire? Have you tried Normandy 2.0? I really like the F-18, and I'm sure you would to if you like ...