DCS: Digital Combat Simulator World (数字化作战模拟世界), 脱胎于2003年的Lock on 系列。游戏的背景设定为冷战时期,美俄空战及其他任务。。本人于2005年入手该游戏,如今已经11个年头了 (我非高手,但也算只老鸟吧)。个人愚见,总结了一下这个‘游戏’的优缺点:优点:① 近乎最真实的模拟,包含气动外形、动能变更...
本人lock on 2 200小时 ,lock on 3 30小时,几乎70%su-27,30%su33。在各种任务情况下,2vs2对F15或F16, 只要su-27F15A或F16C装备了AIM120,基本上我的损失率非常大,r27系列根本没法和AIM120对抗, 4vs2,那就只能我去当诱饵,然后靠伙伴,对面要是迂回不进身,3轮AIM120,我基本上就废了,有时候它们二连...
I’d really like to try the F16, but that is full fidelity. If I got say an F16, F-18 or F14, and I started airborn, assuming I was willing to expend some reasonable time to learn, could I do anything fun with those planes or are the controls just too complicated without intense...
I feel like between the Hog, the F16, F14, and F18, the jet game would be complete for me. Is the F14 fun to fly or is it too difficult because of the lack of fly by wire? Have you tried Normandy 2.0? I really like the F-18, and I'm sure you would to if you like ...
If you'd like to see what goes into being a flight lead, and what kind of basic mil aviation stuff these goons fly with, check out our SOP. It isn't a ruleset to be obeyed, but sort of a guide line of the type of things you should know!