No, the titles are intended to be self-explanatory of the core idea, but be sure to check the brief explanation under the images to understand the context before commenting about them.Having said that, I hope you find this an interesting read! OTHERSUGGESTIONS SUGGESTIONS PART 1:https:/...
ping(iputils-ping) - find out the ping to the server (where ICMP is enabled) geoiplookup(geoip-bin) - find out the country where the server is located whois- fallback for geoiplookup, less accurate and slower, but not all entries are in the standard geoip database ...
If your PC fails to meet DayZ minimum system requirements, you may not be able to run the game properly on your PC. In such a case, you need toupgrade your hardware first. If you don’t know how to check the DirectX version on your PC, you can refer to the first step in the po...
instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) pingWarning = 200; //...
Anyone chomping at the bit to playDay Zafter digging into the original mod release will simply have to be patient. The game is far, far from ready, and the team isn’t ready to put any kind of timeline on when the final version is ready. Based on this demo, there’s a lot of ...
Added: Server config int parameter 'networkObjectBatchCompute' (default = 1000) which is how many objects within a players network bubble are processed to check if it already exists for the player within a server frame (Documentation) Added: Optional logging for raising/lowering flags at flag po...
Added: Whenlog_ce_dynamiceventis enabled, it will now print to RPT what loot was spawned (when RPT logging is enabled) Fixed: Kick message for a player exceeding max ping was not showing in any log files (now in the server RPT)
O/Hi i am Killer139 (Mattys in Arma)I like killing alots of zombies ... and this is a great mod :DMatty
I connect to a range of different servers with the same version as my own (that I manually downloaded correctly), with a lot of the servers having low ping (so I don't believe that is an issue). I've tried looking for BattlEye in Windows firewall so I can double check whether it...
ping(iputils-ping) - find out the ping to the server (where ICMP is enabled) geoiplookup(geoip-bin) - find out the country where the server is located whois- fallback for geoiplookup, less accurate and slower, but not all entries are in the standard geoip database ...