流放之路d3d11create device:unknown error怎么办出现的弹框"d3d11create device:unknown error“意思其实是D3D11创建设备:未知错误,说明只要游戏有一个环节出现了问题就会报错。解决方法一: 必要的操作系统升级需要用补丁装,必须先卸载游戏再尝试重新安装,游戏删除干净。解决方法二: 更换虚拟机系统,去...
Flags include: D3D11_CREATE_DEVICE_DEBUG 0x75CEB4B2 处(位于 IntegrationDemoGME.exe 中)引发的异常: Microsoft C++ 异常: _com_error,位于内存位置 0x00CFE950 处。 “IntegrationDemoGME.exe”(Win32): 已卸载“C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_a3efb8aa9e9e249a\nv...
dxgi.log: DarkSoulsRemastered_dxgi.log I believe that this error occurs due to the lack of some dependency but I don't know which dependency that would be, I already tried to reinstall the driver but the error persists, what are the possible solutions for this?Contributor mbriar commented J...
打开2k17出现这个..打开2k17出现这个窗口D3D11CreateDevice0 failed with error code 0xFFFFFFFF887a0004 This application requires
featureLevels, numFeatureLevels, D3D11_SDK_VERSION, &swapChainDesc, &mSwapChain, &mDevice, &mFeatureLevel, &mImmediateContext); if (FAILED(hr)) { // 处理错误 OutputDebugString(L"D3D11CreateDeviceAndSwapChain failed with error code: "); OutputDebugString(std::to_wstrin...
海贼王燃烧之血黑屏提示。1、CouldnotcreateD3D11deviceD3DError5:DEVICECREATIONFAILEDD3DFEAT这段代码指的是海贼王燃烧之血的黑屏提示。2、出现黑屏提示的原因是因为电脑配置不符合游戏配置要求需要更换电脑配置才可以解决。
About x32 x64 - I didn't check for sure, but when I used to apply mesa drivers (i965) exactly x64 - game launched normally. Usually in case if wrong driver was selected - game won't start (with error about EFL flags etc). I will re-check drivers version and maybe reinstall the...
Nov 23, 2024 – Jan 10, 2025 Register now Dismiss alert Learn Discover Product documentation Development languages Topics Sign in Save Add to Collections Add to Plan Share via Facebookx.comLinkedInEmail Trying to create D3D11 device with reference driver fails with error code 0x887a0004 ...
如果视频卡已实际从系统中删除,或者视频卡的驱动程序升级,则返回DXGI_ERROR_DEVICE_REMOVED。 如果发生此错误,应销毁并重新创建设备。 如果无法从当前上下文调用CreateDeferredContext方法,则返回DXGI_ERROR_INVALID_CALL。 例如,如果设备是使用D3D11_CREATE_DEVICE_SINGLETHREADED值创建的,则 CreateDeferredContext将返回...
最近写了一个接口,提示连接失败,于是在本地发布了一下,然后模拟post请求进行本地调试,发现能正常进入...