CFence::FinalConstruct d3d11!CLayeredObject<CFence>::{ctor} d3d11!CLayeredObject<CFence>::CreateInstance d3d11!CDevice::CreateLayeredChild d3d11!NDXGI::CDevice::CreateLayeredChild d3d11!NOutermost::CDeviceChild::FinalConstruct d3d11!CUseCountedObject<NOutermost::CDeviceChild>::{ctor} d3d11!