linwood.itemmods.pack.asset.BlockAsset; import dev.linwood.itemmods.pack.asset.raw.ModelAsset; import net.minecraft.core.BlockPos; import net.minecraft.core.component.DataComponents; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.nbt.CompoundTag; import net.minecraft....
Wood-planks will be separated, so that each wood-type gets his own id for sapling, logs, bark (the log with only side-textures), planks, slabs and leaves (e.g: minecraft:oak_sapling, minecraft:oak_log, minecraft:oak_bark, minecraft:oak_planks, minecraft:oak_slabs and minecraft:oak_leav...