"custom_model_data":12940001的数值根据你之前设置的填。 "model":"modid:item/steel_ingot"中modid为你数据包id,steel_ingot为模型名称 然后在assets/modid (modid为你数据包id)内新建一个 models/item 文件夹,并把之前新建的.json模型放进去,在assets/modid内新建一个 textures/item文件夹,并将你的物品贴图...
首先先安装CustomStuff2,将这个mod下载(见楼中楼)之后放到.Minecraft\mods\下面就好了。启动minecraft,这个mod就会在.minecraft\config文件夹下面生成一个叫CustomStuff的文件夹,打开,就会看到里面有个mods文件夹,在这里我们可以添加自制的方块和物品。 3楼2013-07-24 20:14 收起回复 ...
alphablock就是方块名字 然后在models/block下创建一个json文件,内容如下 {"parent":"block/cube","textures":{"particle":"examplemod:blocks/alphablock","down":"examplemod:blocks/alphablock","up":"examplemod:blocks/alphablock","north":"examplemod:blocks/alphablock","south":"examplemod:blocks/alph...
"parent"语句表示这个方块模型继承了cube_all,其主要作用是规定了自动生成物品方块材质的视角;“all”语句定义了方块的六个面都是src\main\resources\assets\realmining\textures\blocks\cracked_stone.png 我们还需要定义它对应的方块物品的模型 src\main\resources\assets\realmining\models\item\cracked_stone.json:: ...
Minecraft Block Textures Minecraft Lucky Block Emoji Minecraft Blocks Rainbow Minecraft Blocks Pepper Minecraft Blocks Code Minecraft Blocks Jenna Minecraft Blocks Creator Minecraft Blocks Texture Minecraft Blocks Minecraft Items Minecraft Lead Item Minecraft Custom Items ...
注意:blockstate 中的 model 默认就在 modid/models/block/,但 model 文件里面的 parent 和textures 默认是在 modid/models/ 和 modid/textures/ 方块对应的物品的模型 方块对应的物品依然是物品,采用物品添加材质那一套,即手动添加材质事件,在 mymod/models/item/ 下新建 cross_block.json 模型文件,不过因为物品...
这个Mod相当于Optifine的CTM支持:Metadata(1.8后Optifine的CTM所移除特性)Model CTM(模型也可以CTM!)Extra Data(位置的特殊连接((例如方块检测))、多贴图堆叠CTM)Wiki:githu b.com/Chisel-Team/ConnectedTexturesMod/wiki两张Extra Data的对比,充分体现了Extra Data的强大 送TA礼物 1楼2017-08-29 21:18回复 ...
publicclassMyHUDextendsGui{// 材质图publicstaticfinalResourceLocationhud=newResourceLocation(MyMod.MODID,"textures/gui/my_hud.png");// mc 实例,方便使用privateMinecraft mc;publicMyHUD(){this.mc = Minecraft.getMinecraft(); }publicvoidrender(){ScaledResolutionr=newScaledResolution(this.mc);this.mc....
{"parent":"minecraft:block/cube_all","textures":{"all":"additionalutilities:block/machine_block"}} 接着,在models/item里面新建一个json文件 注意:这里的文件名称要与blockstates的文件名称相对应 编写json代码 {"parent":"additionalutilities:block/machine_block"} ...
These features range from aesthetic additions, like new building blocks and textures, to functional improvements, such as automation tools and inventory management tweaks.The mod is designed to be fully customizable, allowing players to enable or disable individual features to suit their preferences. ...