Game Volume:This is especially felt on in-game sounds. Preset it just a little lower than the master volume in order to maintain the overall equilibrium. Voice Volume:This setting can adjust the volume of your teammates and other players. It should be between 30% to 50% to ensure that yo...
voice_modenable 1 // 启用语音模式 voice_device_override #OS_Default_Device // 语音输入音频设备(默认设备) snd_voipvolume 0.25 // 其他玩家的语音音量 <0.25是50%,1是100%> voice_always_sample_mic 0 // 简化按键通话 <0.否 1.是> voice_threshold -120 // 麦克风触发阈值 snd_mute_losefocus 1...
- Replaced "Secondary Fire Hold" setting with "Zoom Button Hold". - Fixed "Disable all voice comms" button in scoreboard. - "Temporarily Disable Incoming Chat" now mutes voice chat. - Various CS:GO settings will be imported when launching the CS2 Limited Test. - Fixed a case of inconsiste...
In CS:GO you would use the either status or voice_player_volume in console to reveal which slots each player is using, but neither of these work in CS2 demos. You can use the spec_player <slot number> to spectate the corresponding player and manually figure out which which slot they ...
voice_scale [X] This command helps in adjusting the volume of your teammates across voice chat. The value can be adjusted between 0 to 1. voice_mute / voice_unmute [Player Name] This command will mute or unmute a specific player be it a teammate or opponent. ...
snd_voipvolume [x]Adjust the volume of team voice chat, replacing [x] with a number between 0 and 1 disconnectQuickly disconnect from your current online session - you will still get leave penalties though quitQuit to desktop in one handy input ...
voice_caster_scale "1" voice_enable "1" voice_forcemicrecord "1" voice_mixer_boost "0" voice_mixer_mute "0" voice_mixer_volume "1.0" voice_modenable "1" voice_positional "0" voice_scale "0.4" voice_system_enable "1" voice_threshold "4000" volume "0.3" vprof_graphheight "256" ...
volume "1" voice_enable "1" voice_scale "0.1" // receive volume voice_mixer_volume "1" // mic volume windows_speaker_config "1" // headphone audio output snd_menumusic_volume "0" snd_roundstart_volume "0" snd_roundend_volume "0" snd_mapobjective_volume "0" snd_deathcamera_volume...
voice_always_sample_mic "1" snd_mvp_volume "0.14" snd_roundend_volume "0.14" snd_menumusic_volume "0.11" snd_roundstart_volume "0.11" snd_deathcamera_volume "0" snd_mapobjective_volume "0" snd_headphone_eq "0" // EQ 0 Natural 1 Crisp 2 Smooth ...
voice_threshold -120 // 麦克风触发阈值 snd_mute_losefocus 1 // 当游戏处于背景时播放音频 <0.后台播放声音,1.后台静音> 【音频设置】->【2.音乐】 snd_menumusic_volume 0.05 // 主菜单音乐音量 snd_roundstart_volume 0.00 // 回合开始音量 ...