Such considerations were particularly important for building harmony in a country previously plagued by historical ethnic divisions: ‘the students are now more centred on working in groups and in teams, so this reinforces the unity among them’ (male head teacher). Third, many teachers emphasised...
Comunity Support my Work Contact <svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" fill="currentColor" class="bi bi-github" viewBox="0 0 16 16" > <path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01...
With a wide range of multimedia exhib its, the Crystal will provide a platform for the exchange of ideas while showcasing the ways in which cities can be more sustainably designed in the future. Focusing on technologies that deliver ecofriendly solutions for the urban environment, ...
A video game method and system for creating games where ideas have consequences, incorporating branching paths that correspond to a player's choices, where... Suzanna Jerrard 被引量: 0发表: 0年 Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games (Paperback) Unity ...
House systemcommunityleadershipidentityThe author successfully implemented the "House" system in a university social studies methods class and reports on the positive results that ensued. Students reported a sense of unity, camaraderie, identity, and closeness that was missing in many of their other ...
Further IdeasThe explosion developed here is very basic but you can modify various aspects of it to get the exact feel you are looking for in your game.The particle graphic you use will have a big effect on how the player “reads” the explosion. Having lots of small, separately ...
// C# using UnityEngine; using System.Collections; public class PartScriptTestCS : MonoBehaviour { public float engineRevs; public float exhaustRate; ParticleSystem exhaust; void Start () { exhaust = GetComponent<ParticleSystem>(); } void Update () { exhaust.emissionRate = engineRevs * exhaust...
Neil's 3D models are made using a combination of Blender, Maya, and ZBrush - depending on their specifications. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 4 (UE4) and Unity, with many years of experience in using...
There is not going to be a new currency for actual trade and spending to go to the store, to buy steel, to buy consumer goods.In order to have a currency that’s used in everyday life you need a political Unity to assign who gets how much of each currency and that’s a long ...
This feature would be very useful for Unity development. Files in a Unity project have to be inside theAssetsfolder, and by convention code goes inside aScriptsfolder, which leads to visual studio wanting to put all your classes in the very unhelpfulRoot.Assets.Scriptsnamespace. ...